Articoli correlati a 3D Graphics Programming: Games and Beyond: Games &...

3D Graphics Programming: Games and Beyond: Games & Beyond - Brossura

Savchenko, Sergei

 
9780672319297: 3D Graphics Programming: Games and Beyond: Games & Beyond

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3D Graphics Programming: Games & Beyond is a comprehensive guide to polygonal 3D graphics with an emphasis on techniques used in computer games. It contains descriptions of the most useful algorithms and combines them with practical programming examples to give programmers more control over their programs. The book's structured approach enables programmers to create their own libraries if necessary. It offers a firm theoretical base that is presented in an intuitive manner. Describing both theoretical and practical issues, the book examines thoroughly the underlying mathematical principles of 3D graphics. It gives code examples and illustrations of vital concepts using an included library, which is well commented, easy to examine, change or use.

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Informazioni sull'autore

Sergei Savchenko, MSc, is a software engineer with The 3DO Company - a video games manufacturer. He has also worked at Canadian Aviation Electronics on commercial flight simulators (another variety of computer games, one might say). His Master of Science degree is from McGill University, where he taught undergraduate computer science courses. He programs games and graphics applications both professionally and as a hobby. His interests include computer graphics, scientific visualization, automated reasoning, and game artificial intelligence.

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