Tricks of the Windows Game Programmin Gurus, 2E takes the reader through Win32 programming, covering all the major components of DirectX including DirectDraw, DirectSound, DirectInput (including Force Feedback), and DirectMusic. Andre teaches the reader 2D graphics and rasterization techniques. Finally, Andre provides the most intense coverage of game algorithms, multithreaded programming, artificial intelligence (including fuzzy logic, neural nets, and genetic algorithms), and physics modeling you have ever seen in a game book.
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André LaMothe is the world's best-selling game programming author. His titles include the original work that started it all: Tricks of the Game Programming Gurus. He has been programming for over 24 years and holds degrees in mathematics, computer science, and electrical engineering. He is also the founder of Xtreme Games LLC, Nurve Networks, and the XGDC. His original Tricks of the Game Programming Gurus title set the standard for DOS game development.
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