A comprehensive guide to the game character development process, from conceptualization to animation, uses informative narratives, hands-on tutorials, illustrations, and screen shots in order to teach the intermediate programmer how to use Maya, a popular 3D software. Original. (Intermediate)
Le informazioni nella sezione "Riassunto" possono far riferimento a edizioni diverse di questo titolo.
Antony Ward has worked in the games industry for almost 12 years, for Infogrames/Atari and Electronic Arts as well as some smaller, more independent companies. Antony began his career as an artist working on 2D titles, but has grown over the years to become a lead artist, lead animator, and lead technical artist.
Le informazioni nella sezione "Su questo libro" possono far riferimento a edizioni diverse di questo titolo.
EUR 24,32 per la spedizione da U.S.A. a Italia
Destinazione, tempi e costiDa: ThriftBooks-Atlanta, AUSTELL, GA, U.S.A.
Paperback. Condizione: Fair. No Jacket. Readable copy. Pages may have considerable notes/highlighting. ~ ThriftBooks: Read More, Spend Less 3.75. Codice articolo G073571438XI5N00
Quantità: 1 disponibili
Da: Anybook.com, Lincoln, Regno Unito
Condizione: Good. This is an ex-library book and may have the usual library/used-book markings inside.This book has soft covers. Clean from markings. In good all round condition. Please note the Image in this listing is a stock photo and may not match the covers of the actual item,1500grams, ISBN:9780735714380. Codice articolo 9849876
Quantità: 1 disponibili
Da: OM Books, Sevilla, SE, Spagna
Condizione: usado - bueno. Codice articolo 9780735714380
Quantità: 1 disponibili