The Newnes Know It All Series takes the best of what our authors have written to create hard-working desk references that will be an engineer's first port of call for key information, design techniques and rules of thumb. Guaranteed not to gather dust on a shelf!
Embedded software is present everywhere from a garage door opener to implanted medical devices to multicore computer systems. This book covers the development and testing of embedded software from many different angles and using different programming languages. Optimization of code, and the testing of that code, are detailed to enable readers to create the best solutions on-time and on-budget. Bringing together the work of leading experts in the field, this a comprehensive reference that every embedded developer will need!
Chapter 1: Basic Embedded Programming Concepts
Chapter 2: Device Drivers
Chapter 3: Embedded Operating Systems
Chapter 4: Networking
Chapter 5: Error Handling and Debugging
Chapter 6: Hardware/Software Co-Verification
Chapter 7: Techniques for Embedded Media Processing
Chapter 8: DSP in Embedded Systems
Chapter 9: Practical Embedded Coding Techniques
Chapter 10: Development Technologies and Trends
*Proven, real-world advice and guidance from such name? authors as Tammy Noergard, Jen LaBrosse, and Keith Curtis
*Popular architectures and languages fully discussed
*Gives a comprehensive, detailed overview of the techniques and methodologies for developing effective, efficient embedded software
Le informazioni nella sezione "Riassunto" possono far riferimento a edizioni diverse di questo titolo.
Jean J. Labrosse is a senior technical staff member at Dynalco Controls in Fort Lauderdale, Fla. He has a master's degree in electrical engineering and has been designing embedded systems for many years. Labrosse is the author of the popular operating system and book MicroC/OS-II: The Real-Time Kernel. He has written articles for numerous magazines, and is a regular lecturer and advisory board member for the Embedded Systems Conference.
Jack Ganssle has 30 years' experience developing embedded systems. He has authored two books, The Art of Programming Embedded Systems and The Art of Designing Embedded Systems, and writes a regular column in Embedded Systems Programming magazine. Michael Barr is the editor-in-chief of Embedded Systems Programming magazine and the principal of Netrino Consultants Network. He wrote Programming Embedded Systems in C and C++.
Rob Oshana has over 25 years of experience in the real-time embedded industry, in both embedded application development as well as embedded tools development. He is currently director of engineering for the Development Technology group at Freescale Semiconductor. Rob is also a Senior Member of IEEE and an adjunct at Southern Methodist University. He can be contacted at robert.oshana@freescale.com
Colin Walls has over forty years' experience in the electronics industry, largely involved with embedded software - very much a pioneer in this specialty.
He has been a frequent presenter at conferences and seminars including:
• Embedded Systems Conference, San Jose and Boston
• Embedded World, Nuremberg
• Arm Tech Con, California
• Mentor events world-wide
• Numerous partner events
Colin has authored a great many technical articles and one of the first books on embedded software ["Programming Dedicated Microprocessors"; Macmillan Education, 1986]. His most recent publication is "Embedded Software: The Works" [2nd edition; Newnes, 2012], which addresses a wide range of embedded software topics.
He is an embedded software technologist with Mentor, a Siemens business, and maintains a blog at http://blogs.mentor.com/colinwalls. Colin is based in the UK, where he lives with his family. Away from work, his main interests are photography, reading/writing, and food and drink.
Keith E. Curtis earned a BSEE from Montana State University. Following graduation, he was employed by Tele-Tech Corporation as a design and project engineer, and also began consulting part-time as an embedded engineer. He was then employed by Bally Gaming in Las Vegas as an engineer and later the electronics engineering manager, working for various Nevada gaming companies in both design and management. In 2000 he began work as a Principal Application Engineer for Microchip, where he is still employed.
He has written a number of articles and regularly gives a popular course on multitasking firmware design at the Embedded Systems Conference.
Le informazioni nella sezione "Su questo libro" possono far riferimento a edizioni diverse di questo titolo.
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