How to Draw and Paint Fantasy Architecture: From Ancient Citadels and Gothic Castles to Subterranean Palaces and Floating Fortresses

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9780764145353: How to Draw and Paint Fantasy Architecture: From Ancient Citadels and Gothic Castles to Subterranean Palaces and Floating Fortresses

Advice and instruction from a leading fantasy illustrator guides art students who intend to pursue careers illustrating computer games, children's books, graphic novels, and other related media. This book's opening chapter analyzes traditional architectural shapes that include arches, columns, towers, vaults, and buttresses. Chapters that follow apply principles of lighting, shadow, and perspective to the architectural forms, and discuss ways of creating surface textures and adding dramatic atmosphere to illustrations. Readers are then guided through a series of projects of increasing complexity in which they create illustrations dominated by fantasy castles, palaces, dungeons, and more. Here is comprehensive instruction in the techniques required for capturing fantastic buildings, alien architecture, and alternate realities. More than 250 enlightening color illustrations.

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From the Inside Flap:

(back cover)
In this how-to guide youÂ'll find the essential art principles and techniques for drawing and painting fantastic buildings and environments, alternate realities, and ancient citadelsÂ--and youÂ'll learn the skills that make it all look convincing.

Step by step, learn how to use real-world architectural references to create extraordinarily fantastic buildings.

A texturing gallery filled with reference material will show you how to capture the differences in surface textures using a range of media, both traditional and digital. You'll also learn to add details such as weathering, carvings, and smoke and fire damage.

Once you've developed a comprehensive approach to architectural details and have mastered the necessary rendering techniques, you'll have everything you need to paint or render your fantasy creations effectively.

Rob Alexander is the author of Drawing and Painting Fantasy Landscapes and Cityscapes, also published by Barron's. He is an illustrator and conceptual artist working in publishing, magazine, computer gaming, and collectable card game markets. He paints fine art, fantasy, science fiction, children's illustrations, and contemporary landscapes, and has received numerous awards, including the prestigious Chesley Award from the Association of Science Fiction and Fantasy Artists.

About the Author:

Rob Alexander is an award-winning Canadian artist whose illustrations appear in magazines, computer games, children's books, and collectable card game markets. He is also the author of Drawing and Painting Fantasy Landscapes and Cityscapes, available in North America from Barron's.

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ISBN 10: 0764145355 ISBN 13: 9780764145353
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Descrizione libro 2010. PAP. Condizione libro: New. New Book. Shipped from US within 10 to 14 business days. Established seller since 2000. Codice libro della libreria KB-9780764145353

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Descrizione libro 2010. PAP. Condizione libro: New. New Book.Shipped from US within 10 to 14 business days. Established seller since 2000. Codice libro della libreria IB-9780764145353

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Descrizione libro Barron's Educational Series 11/1/2010, 2010. Paperback or Softback. Condizione libro: New. How to Draw and Paint Fantasy Architecture. Book. Codice libro della libreria BBS-9780764145353

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Descrizione libro Barron's Educational Series, 2010. Paperback. Condizione libro: New. Never used!. Codice libro della libreria 0764145355

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Descrizione libro Barron s Educational Series, United States, 2010. Paperback. Condizione libro: New. Language: English . Brand New Book. Advice and instruction from a leading fantasy illustrator guides art students who intend to pursue careers illustrating computer games, children s books, graphic novels, and other related media. This book s opening chapter analyzes traditional architectural shapes that include arches, columns, towers, vaults, and buttresses. Chapters that follow apply principles of lighting, shadow, and perspective to the architectural forms, and discuss ways of creating surface textures and adding dramatic atmosphere to illustrations. Readers are then guided through a series of projects of increasing complexity in which they create illustrations dominated by fantasy castles, palaces, dungeons, and more. Here is comprehensive instruction in the techniques required for capturing fantastic buildings, alien architecture, and alternate realities. More than 250 enlightening color illustrations. Codice libro della libreria AAS9780764145353

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Descrizione libro Barron s Educational Series, United States, 2010. Paperback. Condizione libro: New. Language: English . Brand New Book. Advice and instruction from a leading fantasy illustrator guides art students who intend to pursue careers illustrating computer games, children s books, graphic novels, and other related media. This book s opening chapter analyzes traditional architectural shapes that include arches, columns, towers, vaults, and buttresses. Chapters that follow apply principles of lighting, shadow, and perspective to the architectural forms, and discuss ways of creating surface textures and adding dramatic atmosphere to illustrations. Readers are then guided through a series of projects of increasing complexity in which they create illustrations dominated by fantasy castles, palaces, dungeons, and more. Here is comprehensive instruction in the techniques required for capturing fantastic buildings, alien architecture, and alternate realities. More than 250 enlightening color illustrations. Codice libro della libreria AAS9780764145353

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Descrizione libro Barron's Educational Series. PAPERBACK. Condizione libro: New. 0764145355 BRAND NEW, GIFT QUALITY! NOT OVERSTOCKS OR MARKED UP REMAINDERS! DIRECT FROM THE PUBLISHER!|1.17. Codice libro della libreria OTF-S-9780764145353

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Descrizione libro Barron's Educational Series. Paperback. Condizione libro: New. Paperback. 128 pages. Advice and instruction from a leading fantasy illustrator guides art students who intend to pursue careers illustrating computer games, childrens books, graphic novels, and other related media. This books opening chapter analyzes traditional architectural shapes that include arches, columns, towers, vaults, and buttresses. Chapters that follow apply principles of lighting, shadow, and perspective to the architectural forms, and discuss ways of creating surface textures and adding dramatic atmosphere to illustrations. Readers are then guided through a series of projects of increasing complexity in which they create illustrations dominated by fantasy castles, palaces, dungeons, and more. Here is comprehensive instruction in the techniques required for capturing fantastic buildings, alien architecture, and alternate realities. More than 250 enlightening color illustrations. This item ships from multiple locations. Your book may arrive from Roseburg,OR, La Vergne,TN. Paperback. Codice libro della libreria 9780764145353

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Descrizione libro Barron's Educational Series. PAPERBACK. Condizione libro: New. 0764145355. Codice libro della libreria Z0764145355ZN

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