The Simulation Hypothesis, dell'autore di best-seller, rinomato informatico del MIT e designer di videogiochi della Silicon Valley Rizwan Virk, è il primo libro serio a spiegare una delle teorie più audaci e consequenziali del nostro tempo. Riz è il direttore esecutivo di Play Labs @ MIT, un incubatore di startup di videogiochi presso il MIT Game Lab.
Attingendo da ricerche e concetti di informatica, intelligenza artificiale, videogiochi, fisica quantistica e facendo riferimento sia alla narrativa speculativa che agli antichi testi spirituali orientali, Virk mostra come tutte queste tradizioni si uniscono per indicare l'idea che potremmo essere all'interno di una realtà simulata come Matrix.
L'ipotesi di simulazione è l'idea che la nostra realtà fisica, lungi dall'essere un solido universo fisico, faccia parte di una simulazione sempre più sofisticata simile a un videogioco, dove tutti abbiamo vite multiple, composte da pixel con un proprio orologio interno gestito da una gigantesca Intelligenza Artificiale. La teoria della simulazione spiega alcuni dei più grandi misteri della fisica quantistica e relativistica, come l'indeterminazione quantistica, gli universi paralleli e la natura integrale della velocità della luce.
Recentemente, l'idea che potremmo vivere in un videogioco gigante ha ricevuto molta attenzione:
"Le probabilità che non siamo in una simulazione sono una su miliardi". -Elon Musk
"Trovo difficile sostenere che non siamo in una simulazione". -Neil deGrasse Tyson
"Viviamo nella realtà generata dal computer". -Philip K. Dick
La tecnologia dei videogiochi si è sviluppata dalle avventure arcade e testuali di base ai MMORPG. Il designer di videogiochi Riz Virk mostra come questi giochi potrebbero continuare ad evolversi in futuro, tra cui realtà virtuale, realtà aumentata, intelligenza artificiale e calcolo quantistico. Questo libro mostra come questa evoluzione potrebbe portarci al punto di essere in grado di sviluppare tutti i mondi virtuali che comprendono come l'Oasis in Ready Player One o la realtà simulata in Matrix.
Mentre l'idea suona come fantascienza, molti scienziati, ingegneri e professori hanno preso seriamente in considerazione l'ipotesi di simulazione. Il futurista Ray Kurzweil ha reso popolare l'idea di scaricare la nostra coscienza in un dispositivo basato sul silicio, il che significherebbe che dopo tutto siamo solo informazioni digitali. Alcuni, come il docente di Oxford Nick Bostrom, vanno oltre e pensano che potremmo in realtà essere una coscienza artificialmente intelligente all'interno di una simile simulazione!
Ma l'ipotesi di simulazione non è solo un'idea moderna. Filosofi come Platone ci hanno detto che viviamo in una "grotta" e possiamo vedere solo le ombre del mondo reale. I mistici di tutte le tradizioni sostengono da tempo che viviamo in una sorta di "illusione" e che ci sono altre realtà a cui possiamo accedere con la nostra mente. Mentre anche le tradizioni giudeo-cristiane hanno questa idea, tradizioni orientali come il buddismo e l'induismo rendono questa idea parte della loro tradizione fondamentale - che siamo all'interno di un mondo di sogno ("Maya" o illusione, o sogno di Vishnu), e abbiamo "vite multiple" che interpretano personaggi diversi quando si muore, continuando a guadagnare esperienza e "salire di livello" dopo aver completato determinate sfide. Sembra molto un videogioco!
Che tu sia uno scienziato informatico, un fan della fantascienza come i film Matrix, un appassionato di videogiochi o un ricercatore spirituale, The Simulation Hypothesis tocca tutte queste aree e non guarderai mai più il mondo allo stesso modo!
Le informazioni nella sezione "Riassunto" possono far riferimento a edizioni diverse di questo titolo.
Da: World of Books (was SecondSale), Montgomery, IL, U.S.A.
Hardback. Condizione: Very Good. The Simulation Hypothesis, by best-selling author, renowned MIT computer scientist and Silicon Valley video game designer Rizwan Virk, is the first serious book to explain one of the most daring and consequential theories of our time. Riz is the Executive Director of Play Labs @ MIT, a video game startup incubator at the MIT Game Lab.Drawing from research and concepts from computer science, artificial intelligence, video games, quantum physics, and referencing both speculative fiction and ancient eastern spiritual texts, Virk shows how all of these traditions come together to point to the idea that we may be inside a simulated reality like the Matrix.The Simulation Hypothesis is the idea that our physical reality, far from being a solid physical universe, is part of an increasingly sophisticated video game-like simulation, where we all have multiple lives, consisting of pixels with its own internal clock run by some giant Artificial Intelligence. Simulation theory explains some of the biggest mysteries of quantum and relativistic physics, such as quantum indeterminacy, parallel universes, and the integral nature of the speed of light.Recently, the idea that we may be living in a giant video game has received a lot of attention: The chances that we not in a simualtion is one in billions. -Elon MuskI find it hard to argue we are not in a simulation. -Neil deGrasse TysonWe are living in computer generated reality. -Philip K. DickVideo game technology has developed from basic arcade and text adventures to MMORPGs. Video game designer Riz Virk shows how these games may continue to evolve in the future, including virtual reality, augmented reality, Artificial Intelligence, and quantum computing. This book shows how this evolution could lead us to the point of being able to develop all encompassing virtual worlds like the Oasis in Ready Player One, or the simulated reality in the Matrix. While the idea sounds like science fiction, many scientists, engineers, and professors have given the Simulation Hypothesis serious consideration. Futurist Ray Kurzweil has popularized the idea of downloading our consciousness into a silicon based device, which would mean we are just digital information after all. Some, like Oxford lecturer Nick Bostrom, goes further and thinks we may in fact be artificially intelligent consciousness inside such a simulation already But the Simulation Hypothesis is not just a modern idea. Philosophers like Plato have been telling us that we live in a cave and can only see shadows of the real world. Mystics of all traditions have long contended that we are living in some kind of illusion and that there are other realities which we can access with our minds. While even Judeo-Christian traditions have this idea, Eastern traditions like Buddhism and Hinduism make this idea part of their core tradition -- that we are inside a dream world (Maya or illusion, or Vishnu's Dream), and we have multiple lives playing different characters when one dies, continuing to gain experience and level up after completing certain challenges. Sounds a lot like a video game Whether you are a computer scientist, a fan of science fiction like the Matrix movies, a video game enthusiast, or a spiritual seeker, The Simulation Hypothesis touches on all these areas, and you will never look at the world the same way again. Codice articolo CIN098305696XVG
Quantità: 1 disponibili
Da: World of Books Inc, Montgomery, IL, U.S.A.
Hardback. Condizione: Very Good. The Simulation Hypothesis, by best-selling author, renowned MIT computer scientist and Silicon Valley video game designer Rizwan Virk, is the first serious book to explain one of the most daring and consequential theories of our time. Riz is the Executive Director of Play Labs @ MIT, a video game startup incubator at the MIT Game Lab.Drawing from research and concepts from computer science, artificial intelligence, video games, quantum physics, and referencing both speculative fiction and ancient eastern spiritual texts, Virk shows how all of these traditions come together to point to the idea that we may be inside a simulated reality like the Matrix.The Simulation Hypothesis is the idea that our physical reality, far from being a solid physical universe, is part of an increasingly sophisticated video game-like simulation, where we all have multiple lives, consisting of pixels with its own internal clock run by some giant Artificial Intelligence. Simulation theory explains some of the biggest mysteries of quantum and relativistic physics, such as quantum indeterminacy, parallel universes, and the integral nature of the speed of light.Recently, the idea that we may be living in a giant video game has received a lot of attention: The chances that we not in a simualtion is one in billions. -Elon MuskI find it hard to argue we are not in a simulation. -Neil deGrasse TysonWe are living in computer generated reality. -Philip K. DickVideo game technology has developed from basic arcade and text adventures to MMORPGs. Video game designer Riz Virk shows how these games may continue to evolve in the future, including virtual reality, augmented reality, Artificial Intelligence, and quantum computing. This book shows how this evolution could lead us to the point of being able to develop all encompassing virtual worlds like the Oasis in Ready Player One, or the simulated reality in the Matrix. While the idea sounds like science fiction, many scientists, engineers, and professors have given the Simulation Hypothesis serious consideration. Futurist Ray Kurzweil has popularized the idea of downloading our consciousness into a silicon based device, which would mean we are just digital information after all. Some, like Oxford lecturer Nick Bostrom, goes further and thinks we may in fact be artificially intelligent consciousness inside such a simulation already But the Simulation Hypothesis is not just a modern idea. Philosophers like Plato have been telling us that we live in a cave and can only see shadows of the real world. Mystics of all traditions have long contended that we are living in some kind of illusion and that there are other realities which we can access with our minds. While even Judeo-Christian traditions have this idea, Eastern traditions like Buddhism and Hinduism make this idea part of their core tradition -- that we are inside a dream world (Maya or illusion, or Vishnu's Dream), and we have multiple lives playing different characters when one dies, continuing to gain experience and level up after completing certain challenges. Sounds a lot like a video game Whether you are a computer scientist, a fan of science fiction like the Matrix movies, a video game enthusiast, or a spiritual seeker, The Simulation Hypothesis touches on all these areas, and you will never look at the world the same way again. Codice articolo CIN098305696XVG
Quantità: 1 disponibili
Da: ThriftBooks-Dallas, Dallas, TX, U.S.A.
Hardcover. Condizione: Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less. Codice articolo G098305696XI4N00
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Da: ThriftBooks-Dallas, Dallas, TX, U.S.A.
Hardcover. Condizione: As New. No Jacket. Pages are clean and are not marred by notes or folds of any kind. ~ ThriftBooks: Read More, Spend Less. Codice articolo G098305696XI2N00
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Da: Goodwill of Greater Milwaukee and Chicago, Racine, WI, U.S.A.
Condizione: acceptable. Book is considered to be in acceptable condition. The actual cover image may not match the stock photo. Book may have one or more of the following defects: noticeable wear on the cover dust jacket or spine; curved, dog eared or creased page s ; writing or highlighting inside or on the edges; sticker s or other adhesive on cover; CD DVD may not be included; and book may be a former library copy. Codice articolo SEWV.098305696X.A
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Da: BookAddiction (IOBA, IBooknet), Canterbury, Regno Unito
Hardcover. Condizione: Near Fine. Condizione sovraccoperta: Very Good. 1st Edition. First edition, first printing. 314pp, with some black and white illustrations in text. Black flecked cloth-covered boards with gilt lettering to spine. 8vo. Volume is neat. clean, bright and tight throughout. In its original illustrated dust jacket, not price clipped, very slightly bumped on extreme edges. Codice articolo 041479
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Da: Second Chance Books, Independence, OR, U.S.A.
Hardcover. Condizione: VG+. Condizione sovraccoperta: VG+. Book. Codice articolo 052993
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Da: GoldBooks, Denver, CO, U.S.A.
Hardcover. Condizione: new. New Copy. Customer Service Guaranteed. Codice articolo 59T66_72_098305696X
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