Digital Games in Language Learning: Case Studies and Applications - Rilegato

 
9781032145969: Digital Games in Language Learning: Case Studies and Applications

Sinossi

This edited volume provides a comprehensive overview of contemporary research into the application of digital games in second and foreign language teaching and learning.

As the use of digital games in foreign language education continues to expand, there is a need for publications that provide a window into recent innovations in this increasingly influential area of language education. This volume is wide ranging in scope incorporating both theory and practice and includes contributions from authorities in the field. Areas covered include research reviews and a range of case studies conducted in a variety of international contexts.

This volume represents an essential guide to developments in this field and will have wide appeal to students, language educators, game and instructional designers.

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Informazioni sull?autore

Mark Peterson is an Associate Professor at Kyoto University, where he established and now directs a research lab focusing on computer assisted language learning.

Nasser Jabbari is an Assistant Professor of TESOL and Applied Linguistics at the University of Essex. His research interest lies at the interface between L2 learning and digital technologies.

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9781032145976: Digital Games in Language Learning: Case Studies and Applications

Edizione in evidenza

ISBN 10:  1032145978 ISBN 13:  9781032145976
Casa editrice: Routledge, 2022
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