Bringing together the research of leading international scholars in the field of digital learning, Designing Effective Digital Learning Environments discusses cutting-edge advancements in digital technology and presents an evidence-informed summary of best practices for effective design principles and implementation within educational settings.
Readers will benefit from a synthesis of research evidence from previous meta-analyses on how to design digital environments that support learning, motivation, and collaboration. Divided into eight thematic parts, chapters unpack:
This edited volume is an essential read for any scholar, researcher, Ph.D., or Masters student working in the field of digital learning.
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Andreas Gegenfurtner is a Professor of Methods in Learning Research at the University of Augsburg. He currently serves as editor of Frontline Learning Research and is on the editorial boards of the EARLI journals Educational Research Review and Learning and Instruction.
Ingo Kollar is a Professor of Psychology with a special emphasis on Educational Psychology at the University of Augsburg. He also serves on the editorial boards of Instructional Science, International Journal of Computer-Supported Collaborative Learning, and Psychology Learning and Teaching.
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Taschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Bringing together the research of leading international scholars in the field of digital learning, Designing Effective Digital Learning Environments discusses cutting-edge advancements in digital technology and presents an evidence-informed summary of best practices for effective design principles and implementation within educational settings.Readers will benefit from a synthesis of research evidence from previous meta-analyses on how to design digital environments that support learning, motivation, and collaboration. Divided into eight thematic parts, chapters unpack:An introduction to the design ofdigital learning environmentsLearning with multimedia, with particular emphasis on digital reading comprehension environmentsand GeoGebra softwareDigital videos for learning, including dynamic visualizations, instructional videos, and eye movement modeling examplesSimulated realities, including learning withpedagogical agents and immersive virtual reality environmentsGame-based and sensor-based learning in digital environmentsDigital learning in social contexts, including a discussion of CSCL, social media,and audience response systemsDesign ofdigital classrooms, including flipped classroom approachesand synchronous online learningA concluding section discussing the efficacy and design of digital learning environmentsThis edited volume is an essential read for any scholar, researcher, Ph.D., or Masters student working in the field of digital learning. 326 pp. Englisch. Codice articolo 9781032478180
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