Rig It Right! breaks down rigging so that you can achieve a fundamental understanding of the concept. The author will get you up and rigging with step-by-step tutorials covering multiple animation control types, connection methods, interactive skinning, BlendShapes, edgeloops, and joint placement, to name a few. The concept of a biped is explored as a human compared to a bird character allowing you to see that a biped is a biped and how to problem solve for the limbs at hand. Rig It Right! will take you to a more advanced level where you will learn how to create stretchy rigs with invisible control systems and use that to create your own types of rigs.
This highly anticipated Third Edition features updated chapters and images, including new chapters on modeling with proper edgeloop (Rule #1!), how to Rig It Right then Rig it Fast with parallel processing, and new helpful scripts for evaluating your rig with the profiler tools.
Key Features
Le informazioni nella sezione "Riassunto" possono far riferimento a edizioni diverse di questo titolo.
Tina O’Hailey is an animation professor and author of animation textbooks and sci-fi/fantasy novels. She spent the first part of her career working as an artist development trainer for Walt Disney Feature Animation, DreamWorks Animation, and Electronic Arts.
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Da: GreatBookPrices, Columbia, MD, U.S.A.
Condizione: New. Codice articolo 46748013-n
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Da: Grand Eagle Retail, Bensenville, IL, U.S.A.
Paperback. Condizione: new. Paperback. Rig It Right! breaks down rigging so that you can achieve a fundamental understanding of the concept. The author will get you up and rigging with step-by-step tutorials covering multiple animation control types, connection methods, interactive skinning, BlendShapes, edgeloops, and joint placement, to name a few. The concept of a biped is explored as a human compared to a bird character allowing you to see that a biped is a biped and how to problem solve for the limbs at hand. Rig It Right! will take you to a more advanced level where you will learn how to create stretchy rigs with invisible control systems and use that to create your own types of rigs.This highly anticipated Third Edition features updated chapters and images, including new chapters on modeling with proper edgeloop (Rule #1!), how to Rig It Right then Rig it Fast with parallel processing, and new helpful scripts for evaluating your rig with the profiler tools.Key FeaturesHone your skills every step of the way with short tutorials and editable rigs that accompany each chapter (17+ rigs!!)Read "Tinas 10 Rules of Rigging" and build the foundational knowledge needed to successfully rig your charactersNew content: Edgeloops for Good Deformation and Rigging for a Parallel WorldNew scripts for evaluating your rigs performanceAccess the Support Materials and expand your newfound knowledge with editable rigs, exercises, and videos that elaborate on techniques covered in the book Rig it Right! breaks down rigging so that you can achieve a fundamental understanding of the concept. The author will get you up and rigging with step-by-step tutorials covering multiple animation control types, connection methods, interactive skinning, BlendShapes, edgeloops, and joint placement, to name a few. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability. Codice articolo 9781032555232
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Da: GreatBookPrices, Columbia, MD, U.S.A.
Condizione: As New. Unread book in perfect condition. Codice articolo 46748013
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Da: PBShop.store US, Wood Dale, IL, U.S.A.
PAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000. Codice articolo GB-9781032555232
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Da: PBShop.store UK, Fairford, GLOS, Regno Unito
PAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000. Codice articolo GB-9781032555232
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Da: California Books, Miami, FL, U.S.A.
Condizione: New. Codice articolo I-9781032555232
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Da: GreatBookPricesUK, Woodford Green, Regno Unito
Condizione: New. Codice articolo 46748013-n
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Da: Rarewaves.com USA, London, LONDO, Regno Unito
Paperback. Condizione: New. Rig It Right! breaks down rigging so that you can achieve a fundamental understanding of the concept. The author will get you up and rigging with step-by-step tutorials covering multiple animation control types, connection methods, interactive skinning, BlendShapes, edgeloops, and joint placement, to name a few. The concept of a biped is explored as a human compared to a bird character allowing you to see that a biped is a biped and how to problem solve for the limbs at hand. Rig It Right! will take you to a more advanced level where you will learn how to create stretchy rigs with invisible control systems and use that to create your own types of rigs.This highly anticipated Third Edition features updated chapters and images, including new chapters on modeling with proper edgeloop (Rule #1!), how to Rig It Right then Rig it Fast with parallel processing, and new helpful scripts for evaluating your rig with the profiler tools.Key FeaturesHone your skills every step of the way with short tutorials and editable rigs that accompany each chapter (17+ rigs!!)Read "Tina's 10 Rules of Rigging" and build the foundational knowledge needed to successfully rig your charactersNew content: Edgeloops for Good Deformation and Rigging for a Parallel WorldNew scripts for evaluating your rigs' performanceAccess the Support Materials and expand your newfound knowledge with editable rigs, exercises, and videos that elaborate on techniques covered in the book. Codice articolo LU-9781032555232
Quantità: 1 disponibili
Da: Majestic Books, Hounslow, Regno Unito
Condizione: New. Codice articolo 398242157
Quantità: 3 disponibili
Da: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlanda
Condizione: New. 2024. 3rd Edition. paperback. . . . . . Codice articolo V9781032555232
Quantità: 1 disponibili