A delightful, engaging, and comprehensive overview of interaction design
Effective and engaging design is a critical component of any digital product, from virtual reality software to chatbots, smartphone apps, and more.
In the newly updated sixth edition of Interaction Design: Beyond Human-Computer Interaction, a team of accomplished technology, design, and computing professors delivers an intuitive and instructive discussion of the principles underlying the design of effective interactive technologies. The authors discuss how to design and apply digital technologies in the real world, illustrated with numerous examples. The book explores the interdisciplinary foundations of interaction design, including skills from product design, computer science, human and social psychology, and others.
The book builds on the highly successful fifth edition and draws on extensive new research and interviews with accomplished professionals and researchers in the field that reflect a rapidly-changing landscape. It is supported by a website hosting digital resources that add to and complement the material contained within.
Readers will also find:
An essential text for undergraduate and graduate students of human-computer interaction, interaction design, software engineering, web design, and information studies, Interaction Design will also prove to be indispensable for interaction design and user experience professionals.
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Yvonne Rogers is the Director of the Interaction Centre at University College London as well as a Professor of Interaction Design.
Helen Sharp is Professor of Software Engineering at the Open University, UK.
Jennifer Preece is Professor and Dean Emerita in the College of Information, Maryland’s iSchool – at the University of Maryland.
The leading text in the field of human-computer interaction
The field of interaction design is about designing interactive products and services to support the way people communicate and interact in their everyday and working lives. In particular, it involves applying knowledge and skills from many areas, including human-computer interaction, psychology, computer science, information systems and design to create transformative and immersive experiences.
In the newly revised sixth edition of Interaction Design: Beyond Human-Computer Interaction, a team of distinguished UX and tech professionals delivers the latest, most up-to-date version of the gold standard in human-computer interaction references. The book offers a cross-disciplinary, practical, and process-oriented introduction to the field, showing readers the principles they should apply to interaction design as well as how to apply them.
The authors demonstrate the interdisciplinary skills necessary for interaction design, human-computer interaction, information design, web design, and ubiquitous computing. An essential guide for interaction design professionals, the sixth edition of Interaction Design will also earn a place in the libraries of senior undergraduate and masters-level students of human-computer interaction, interaction design, web design, software engineering, and information studies. Accompanying the text is an extensive website at id-book.com which contains additional teaching and learning material.
Full of revised, updated, and entirely new content, the book also provides:
“Interactive technology underpins life for billions—keeping us entertained, keeping us alive and keeping us connected. Using the ideas, insights and inspirations in this book, lives can be transformed: made more enjoyable, safer, and fulfilled. A must-read book for students, researchers, and practitioners, written with passion, purpose and practical advice.”
—Professor Matt Jones, University of Swansea
Le informazioni nella sezione "Su questo libro" possono far riferimento a edizioni diverse di questo titolo.
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