GAME CODING COMPLETE is the essential hands-on guide to developing commercial-quality games. Drawing on his in-depth industry experience, the authors take programmers through the complete process of developing a professional-quality game using hundreds of insider tricks and techniques developed and perfected in their nearly two decades in game development. The book takes a unique approach to understanding overall architecture--explaining how the different components of a game engine work together. Complete source code is included and every line is explained. Covering a range of topics that will appeal to the most discriminating programmers, GAME CODING COMPLETE also covers key issues that could trip up even veteran programmers. This updated fourth edition uses the latest versions of DirectX and Visual Studio, and it includes expanded chapter coverage of the C# editor, resource caching, network code, and other important updates to every chapter.
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Da: Goodwill Southern California, Los Angeles, CA, U.S.A.
Condizione: good. Paperback Book. Codice articolo LACV.1133776574.G
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Da: Better World Books, Mishawaka, IN, U.S.A.
Condizione: Good. 4th Edition. Used book that is in clean, average condition without any missing pages. Codice articolo 5777060-6
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Da: HPB-Red, Dallas, TX, U.S.A.
Paperback. Condizione: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority! Codice articolo S_447389604
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Da: Books From California, Simi Valley, CA, U.S.A.
Paperback. Condizione: Good. Codice articolo mon0003984935
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Da: BookHolders, Towson, MD, U.S.A.
Condizione: Very Good. [ No Hassle 30 Day Returns ][ Ships Daily ] [ Underlining/Highlighting: NONE ] [ Writing: NONE ] [ Edition: fourth ] Publisher: Course Technology PTR Pub Date: 3/5/2012 Binding: Paperback Pages: 940 fourth edition. Codice articolo 6954029
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Da: Sell Books, Elland, YORKS, Regno Unito
paperback. Condizione: Acceptable. Please see the condition note after this for details, if this is missing please consider Acceptable to mean poor quality that could include major staining, water damage, writing, missing dustjacket, etc etc. Our books are dispatched from a Yorkshire former cotton mill. We list via barcode/ISBN so please note that the images are stock images and may not be the exact copy you receive, furthermore the details about edition and year might not be accurate as many publishers reuse the same ISBN for multiple editions and as we simply scan a barcode or enter an ISBN we do not check the validity of the edition data when listing. If you're looking for an exact edition please don't order (at least not without checking with us first, although we don't always have time to check). We aim to dispatch prompty, the service used will depend on order value and book size. We can ship to most countries, see our shipping policies. Payment is via Abe only. Codice articolo P-BNU00271-RAG-20240307-A
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Da: WorldofBooks, Goring-By-Sea, WS, Regno Unito
Paperback. Condizione: Good. Welcome to Game Coding Complete, Fourth Edition, the newest edition of the essential, hands-on guide to developing commercial-quality games. Written by two veteran game programmers, the book examines the entire game development process and all the unique challenges associated with creating a game. In this excellent introduction to game architecture, youll explore all the major subsystems of modern game engines and learn professional techniques used in actual games, as well as Teapot Wars, a game created specifically for this book. This updated fourth edition uses the latest versions of DirectX and Visual Studio, and it includes expanded chapter coverage of game actors, AI, shader programming, LUA scripting, the C# editor, and other important updates to every chapter. All the code and examples presented have been tested and used in commercial video games, and the book is full of invaluable best practices, professional tips and tricks, and cautionary advice. The book has been read but remains in clean condition. All pages are intact and the cover is intact. Some minor wear to the spine. Codice articolo GOR006948145
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Da: Hawking Books, Edgewood, TX, U.S.A.
Condizione: Very Good. Very Good Condition. Five star seller - Buy with confidence! Codice articolo X1133776574X2
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Da: BookHolders, Towson, MD, U.S.A.
Condizione: Good. [ No Hassle 30 Day Returns ][ Ships Daily ] [ Underlining/Highlighting: NONE ] [ Writing: NONE ] [ Edition: fourth ] Publisher: Course Technology PTR Pub Date: 3/5/2012 Binding: Paperback Pages: 940 fourth edition. Codice articolo 6850998
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Da: WorldofBooks, Goring-By-Sea, WS, Regno Unito
Paperback. Condizione: Very Good. Welcome to Game Coding Complete, Fourth Edition, the newest edition of the essential, hands-on guide to developing commercial-quality games. Written by two veteran game programmers, the book examines the entire game development process and all the unique challenges associated with creating a game. In this excellent introduction to game architecture, youll explore all the major subsystems of modern game engines and learn professional techniques used in actual games, as well as Teapot Wars, a game created specifically for this book. This updated fourth edition uses the latest versions of DirectX and Visual Studio, and it includes expanded chapter coverage of game actors, AI, shader programming, LUA scripting, the C# editor, and other important updates to every chapter. All the code and examples presented have been tested and used in commercial video games, and the book is full of invaluable best practices, professional tips and tricks, and cautionary advice. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged. Codice articolo GOR007720955
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