Blender is a free and open source graphics program for computer modeling and animation incorporating Photorealstic Rendering, Realistic Materials, Character Rigging, Sculpting, UV Unwrapping, Compositing, Simulation, Camera and Object Tracking, Game Creation and Video Editing.
The program is comprehensive. The interface is extensive. The creative experience is fantastic.
The Complete Guide to Blender Graphics: Computer Modeling and Animation is a unified learning manual for beginners and a reference for advanced users. The manual introduces the basic components of the Blender program with reference to the interface using written instruction in conjunction with illustrations and examples.
In this fourth edition of The Complete Guide to Blender Graphics the author has included changes to the program which eventuate as Blender is developed and improved. New subject matter has been added with examples.
Key Features:
Le informazioni nella sezione "Riassunto" possono far riferimento a edizioni diverse di questo titolo.
John M. Blain is a recognized expert in Blender with 3 successful prior editions of this book to date
Le informazioni nella sezione "Su questo libro" possono far riferimento a edizioni diverse di questo titolo.
Da: HPB-Red, Dallas, TX, U.S.A.
Paperback. Condizione: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority! Codice articolo S_361227483
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Da: ThriftBooks-Dallas, Dallas, TX, U.S.A.
Paperback. Condizione: Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less. Codice articolo G1138081914I4N00
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Da: The Maryland Book Bank, Baltimore, MD, U.S.A.
paperback. Condizione: Very Good. 4th Edition. Used - Very Good. Codice articolo 12-W-5-0108
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Da: WorldofBooks, Goring-By-Sea, WS, Regno Unito
Paperback. Condizione: Very Good. Blender is a free and open source graphics program for computer modeling and animation incorporating Photorealstic Rendering, Realistic Materials, Character Rigging, Sculpting, UV Unwrapping, Compositing, Simulation, Camera and Object Tracking, Game Creation and Video Editing. The program is comprehensive. The interface is extensive. The creative experience is fantastic. The Complete Guide to Blender Graphics: Computer Modeling and Animation is a unified learning manual for beginners and a reference for advanced users. The manual introduces the basic components of the Blender program with reference to the interface using written instruction in conjunction with illustrations and examples. In this fourth edition of The Complete Guide to Blender Graphics the author has included changes to the program which eventuate as Blender is developed and improved. New subject matter has been added with examples. Key Features: Contents are structured in a building-block fashion, using content covered in early chapters to explain more complex content in later chapters. Describes the basic operations of the interface and the majority of its functions with visual references and practical examples Significantly expands discussion of advanced features providing the reader with a guide to the full potential of the program. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged. Codice articolo GOR009107059
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Da: Majestic Books, Hounslow, Regno Unito
Condizione: New. Codice articolo 370416838
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Da: Books Puddle, New York, NY, U.S.A.
Condizione: New. Codice articolo 26375628569
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Da: Biblios, Frankfurt am main, HESSE, Germania
Condizione: New. Codice articolo 18375628563
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Da: digger-dogger, CHESHIRE, CT, U.S.A.
Condizione: As New. In great condition. Minor cover wear. Codice articolo 3J_11012021_17
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Da: Aragon Books Canada, OTTAWA, ON, Canada
Condizione: New. Codice articolo QCAC--0187
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