This book takes you step-by-step through the process of creating a playable 3D character using 3DS Max. Offering a complete overview of the 3D real-time character asset creation pipeline. Yancey Clinton will take you through the five major subjects used in the asset pipeline: 1. 3D modeling, including techniques specifically for both the body and head. 2. Unwrapping a model, which is one of the most misunderstood processes. 3. An overview of creating textures for your Unwrapped chararacter using Photoshop. 4. Rigging or Skinning a Character, using the industry standard Character Studio 4. 5. 'How to make your character move' with an overview of game animation and deeper into Character Studio. But it doesn't end there! Yancey also shows you the final step; how to actually put the model into the Unreal editor and compile it for play in Unreal Tournament.
Le informazioni nella sezione "Riassunto" possono far riferimento a edizioni diverse di questo titolo.
Yancey Clinton is an internationally known Master of 3DS Max. Having taught 3ds before Max existed, back in the 'dark days' of DOS, he instructed thousands for new careers in the 3D arts. With his own freelance production company and over 15 years experience in 3D production, Yancey has worked on all different kinds 3D related projects, mostly for video games, print, and production. As one of the few Discreet Certified Instructor of 3ds Max, and an Adobe Certified Trainer, Yancey brings his rich background of production and instructional experience to the DMA programs. He lives in San Francisco.
Le informazioni nella sezione "Su questo libro" possono far riferimento a edizioni diverse di questo titolo.
EUR 17,83 per la spedizione da Regno Unito a U.S.A.
Destinazione, tempi e costiDa: Chiron Media, Wallingford, Regno Unito
Hardcover. Condizione: New. Codice articolo 6666-TNFPD-9781138427808
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Da: Majestic Books, Hounslow, Regno Unito
Condizione: New. Codice articolo 385488908
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Da: Books Puddle, New York, NY, U.S.A.
Condizione: New. Codice articolo 26378382291
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Da: Biblios, Frankfurt am main, HESSE, Germania
Condizione: New. Codice articolo 18378382297
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Da: moluna, Greven, Germania
Gebunden. Condizione: New. Yancey Clinton is an internationally known Master of 3DS Max. Having taught 3ds before Max existed, back in the dark days of DOS, he instructed thousands for new careers in the 3D arts. With his own freelance production company and over 15 years experien. Codice articolo 595401820
Quantità: Più di 20 disponibili
Da: AHA-BUCH GmbH, Einbeck, Germania
Buch. Condizione: Neu. Neuware - Takes you step-by-step through the process of creating a playable 3D character using 3DS Max. This title offers an overview of the 3D real-time character asset creation pipeline. It takes you through the five major subjects used in the asset pipeline. Codice articolo 9781138427808
Quantità: 2 disponibili