Given the increasing role of intellectual property (IP) in academic research, it is important for academic scientists to gain greater awareness and knowledge of the various issues involved with IP resulting from their research and inventions. In addition, the line between academic and industrial research has been blurred, and a large amount of crossover exists due to corporate funding of academic research and collaborations between company and university laboratories. These and other factors have complicated the push toward technology transfer in universities. As commercialization has become inseparable from university research, there is now an essential need for academics to have a greater understanding of the processes involved. Intellectual Property in Academia: A Practical Guide for Scientists and Engineers fills this need, providing an indispensable source of information for researchers in academia.
You�ve Just Invented a Gadget � What Now?
Written by a select team of IP professionals, most of whom also have years of experience as scientists, this volume addresses IP issues relevant to the academic community�including ways to efficiently deal with the structural constraints inherent in the university environment. Scientists and engineers will benefit from the authors� insights and their advice on how to establish good communication with university Offices of Technology Transfer. This perspective affords a common language and facilitates a smoother path through IP procedures. The book covers the best approaches to determine invention novelty by prior art searching and gives step-by-step guidance in using the best modern electronic patent databases. It presents a unique practical approach for assessing the monetary value of ideas and provides software for invention valuation, which can be used even during the early stages of an invention�s development. The book also discusses invention ownership, which
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Well-known game designer Max Fomitchev holds a Ph.D. in computer science and is the author of numerous articles in Dr. Dobb's Journal and other programming magazines.
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Gebunden. Condizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Well-known game designer Max Fomitchev holds a Ph.D. in computer science and is the author of numerous articles in Dr. Dobb s Journal and other programming magazines.Given the increasing role of intellectual property (IP) in academic research, it i. Codice articolo 595402478
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