Articoli correlati a Digital Creature Rigging: Wings, Tails & Tentacles...

Digital Creature Rigging: Wings, Tails & Tentacles for Animation & VFX - Brossura

Jones, Stewart

 
9781138560697: Digital Creature Rigging: Wings, Tails & Tentacles for Animation & VFX

Sinossi

In a follow-up book, which re-iterates the principles of “Digital Creature Rigging: The Art & Science of CG Creature Setup in 3ds Max”, and enhances their relativity with advanced wing, tail and tentacle setups. This book will discuss advanced rigging techniques in 3ds Max, while readers create a fish, octopus and a Game of Thrones style dragon!

Key Features

  • This is the next step in CG creature setups in 3ds Max.
  • Although 3ds Max specific, the techniques and foundations will work for any 3D application.
  • By following the step-by-step guides in this book, you can finish and complete a portfolioready.
  • Each chapter will include an introduction and a summary, giving significance to the start and end of each chapter where our readers can rest!
  • This book includes a companion website where chapter supplements and core files and documents could be easily accessed.
  • Le informazioni nella sezione "Riassunto" possono far riferimento a edizioni diverse di questo titolo.

    Informazioni sull'autore

    Originally trained in graphic and multimedia design, then trained by respected industry professionals (from Pixar, Dreamworks, Disney, ILM, Weta etc) in animation at AnimationMentor.com. Jones has had a number of roles in various industries related to media and entertainment, these include: - Magazine Print (Deputy Art Editor) - Education (Mentor & Course Author) - Video Games (Animator, Technical Animator, Character Technical Director, Computer Graphics Supervisor) - TVC & Film (Animator, Character/Creature Technical Director)

    Dalla quarta di copertina

    In a follow-up book, which re-iterates the principles of "Digital Creature Rigging: The Art & Science of CG Creature Setup in 3ds Max", and enhances their relativity with advanced wing, tail and tentacle setups. This book will discuss advanced rigging techniques in 3ds Max, while readers create a fish, octopus and a Game of Thrones style dragon! Key Features This is the next step in CG creature setups in 3ds Max. Although 3ds Max specific, the techniques and foundations will work for any 3D application. By following the step-by-step guides in this book, you can finish and complete a portfolioready. Each chapter will include an introduction and a summary, giving significance to the start and end of each chapter where our readers can rest! This book includes a companion website where chapter supplements and core files and documents could be easily accessed.

    Le informazioni nella sezione "Su questo libro" possono far riferimento a edizioni diverse di questo titolo.