So you have a great game idea for iPhone or iPad, but Objective-C just seems a bit daunting. What are your alternatives? The App Store is very picky about languages, but there is hope: Lua is a versatile, lightweight, fast, and easy to learn language that you can use to build your iOS games and get them accepted into the App Store.
Learn Lua for iOS Game Development walks you through the Lua basics, then shows you how to create games using the top Lua frameworks like Corona SDK, Gideros, Moai, and even how to create games on the iPad (not just for the iPad) with Codea.
You aren't tied to Xcode and Objective-C -- you can create all sorts of amazing games with Lua. But if you already have an existing iOS game, you'll also learn how to integrate Lua to extend the game. If you're an aspiring or current iOS developer, you need to know Lua, and Learn Lua for iOS Game Development will give you just what you need to do that.
Le informazioni nella sezione "Riassunto" possono far riferimento a edizioni diverse di questo titolo.
Jayant Varma is the founder of OZ Apps (www.oz-apps.com), a consulting and development company providing IT solutions with specialization in mobile technology. He is an experienced developer with more than 20 years of industry experience spread across several countries. He is the author of a number of books on iOS development, including Learn Lua for iOS Game Development (Apress, 2012), Xcode 6 Essentials (Packt, 2015), and More iPhone Development with Objective-C (Apress, 2015). He has also been a university lecturer in Australia where he currently resides. He loves traveling and finds Europe to be his favorite destination.
Le informazioni nella sezione "Su questo libro" possono far riferimento a edizioni diverse di questo titolo.
Da: -OnTimeBooks-, Phoenix, AZ, U.S.A.
Condizione: good. A copy that has been read, remains in good condition. All pages are intact, and the cover is intact. The spine and cover show signs of wear. Pages can include notes and highlighting and show signs of wear, and the copy can include "From the library of" labels or previous owner inscriptions. 100% GUARANTEE! Shipped with delivery confirmation, if you're not satisfied with purchase please return item for full refund. Ships via media mail. Codice articolo OTV.1430246626.G
Quantità: 1 disponibili
Da: HPB-Red, Dallas, TX, U.S.A.
paperback. Condizione: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority! Codice articolo S_432125227
Quantità: 1 disponibili
Da: GreatBookPrices, Columbia, MD, U.S.A.
Condizione: New. Codice articolo 19034686-n
Quantità: Più di 20 disponibili
Da: BargainBookStores, Grand Rapids, MI, U.S.A.
Paperback or Softback. Condizione: New. Learn Lua for IOS Game Development. Book. Codice articolo BBS-9781430246626
Quantità: 5 disponibili
Da: California Books, Miami, FL, U.S.A.
Condizione: New. Codice articolo I-9781430246626
Quantità: Più di 20 disponibili
Da: Lucky's Textbooks, Dallas, TX, U.S.A.
Condizione: New. Codice articolo ABLIING23Mar2411530239272
Quantità: Più di 20 disponibili
Da: GreatBookPrices, Columbia, MD, U.S.A.
Condizione: As New. Unread book in perfect condition. Codice articolo 19034686
Quantità: Più di 20 disponibili
Da: Brook Bookstore On Demand, Napoli, NA, Italia
Condizione: new. Questo è un articolo print on demand. Codice articolo 05f93979794f742c840c7498421a5b0c
Quantità: Più di 20 disponibili
Da: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlanda
Condizione: New. Num Pages: 445 pages, biography. BIC Classification: UMA. Category: (G) General (US: Trade). Dimension: 195 x 239 x 22. Weight in Grams: 736. . 2012. First Edition. paperback. . . . . Codice articolo V9781430246626
Quantità: 15 disponibili
Da: GreatBookPricesUK, Woodford Green, Regno Unito
Condizione: As New. Unread book in perfect condition. Codice articolo 19034686
Quantità: Più di 20 disponibili