Grounding Language through Evolutionary Language Games.- Myon, a New Humanoid.- Neural Implementation of Behavior Control.- Evolving Humanoid Behaviors for Language Games.- A Perceptual System for Language Game Experiments.- Posture Recognition Based on Slow Feature Analysis.- Grounded Internal Body Models for Communication: Integration of Sensory and Motor Spaces for Mediating Conceptualization.- Open-ended Procedural Semantics.- Dealing with Perceptual Deviation: Vague Semantics for Spatial Language and Quantification.- Fluid Construction Grammar on Real Robots.- Diagnostics and Repairs in Fluid Construction Grammar.- An Experiment in Temporal Language Learning.- Emergent Action Language on Real Robots.
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