Making Games with Python & Pygame is a programming book that covers the Pygame game library for the Python programming language. Each chapter gives you the complete source code for a new game and teaches the programming concepts from these examples. The book is available under a Creative Commons license and can be downloaded in full for free from http://inventwithpython.com/pygame This book was written to be understandable by kids as young as 10 to 12 years old, although it is great for anyone of any age who has some familiarity with Python.
Le informazioni nella sezione "Riassunto" possono far riferimento a edizioni diverse di questo titolo.
Albert Sweigart (but you can call him Al), is a software developer in San Francisco, California who enjoys bicycling, volunteering, haunting coffee shops, and making useful software. He is originally from Houston, Texas. He finally put his University of Texas at Austin computer science degree in a frame. He is an atheist, a cat person, and fears that he is losing brain cells over time. He laughs out loud when watching park squirrels, which makes people think he’s a simpleton. His web site and blog are located at http://coffeeghost.net
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Paperback. Condizione: Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged. Codice articolo GOR007352771
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Da: Agapea Libros, Malaga, MA, Spagna
Condizione: New. Idioma/Language: Inglés. This book will teach you how to make graphical computer games in the Python programming language using the Pygame library. This book assumes you know a little bit about Python or programming in general. If you don't know how to program, you can learn by downloading the free book "Invent Your Own Computer Games with Python" from Or you can jump right into this book and mostly pick it up along the way. This book is for the intermediate programmer who has learned what variables and loops are, but now wants to know, "What do actual game programs look like?" There was a long gap after I first learned programming but didn't really know how to use that skill to make something cool. It's my hope that the games in this book will give you enough ideas about how programs work to provide a foundation to implement your own games. *** Nota: Los envíos a España peninsular, Baleares y Canarias se realizan a través de mensajería urgente. No aceptamos pedidos con destino a Ceuta y Melilla. Codice articolo 10824759
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Da: California Books, Miami, FL, U.S.A.
Condizione: New. Print on Demand. Codice articolo I-9781469901732
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Da: Rarewaves USA, OSWEGO, IL, U.S.A.
Paperback. Condizione: New. Codice articolo LU-9781469901732
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Da: GreatBookPrices, Columbia, MD, U.S.A.
Condizione: New. Codice articolo 17802785-n
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Da: Rarewaves USA United, OSWEGO, IL, U.S.A.
Paperback. Condizione: New. Codice articolo LU-9781469901732
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Da: SecondSale, Montgomery, IL, U.S.A.
Condizione: Very Good. Item in very good condition! Textbooks may not include supplemental items i.e. CDs, access codes etc. Codice articolo 00070447608
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Da: SecondSale, Montgomery, IL, U.S.A.
Condizione: Good. Item in good condition. Textbooks may not include supplemental items i.e. CDs, access codes etc. Codice articolo 00086169758
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Da: GreatBookPrices, Columbia, MD, U.S.A.
Condizione: As New. Unread book in perfect condition. Codice articolo 17802785
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Da: Rarewaves.com UK, London, Regno Unito
Paperback. Condizione: New. Codice articolo LU-9781469901732
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