From geometric primitives to animation to 3D modeling to lighting, shading, and texturing, Computer Graphics Through OpenGL®: From Theory to Experiments, Second Edition presents a comprehensive introduction to computer graphics that uses an active learning style to teach key concepts. Equally emphasizing theory and practice, the book provides an understanding not only of the principles of 3D computer graphics, but also the use of the OpenGL® Application Programming Interface (API) to code 3D scenes and animation, including games and movies.
The undergraduate core of the book is a one-semester sequence taking the student from zero knowledge of computer graphics to a mastery of the fundamental concepts with the ability to code applications using fourth-generation OpenGL. The remaining chapters explore more advanced topics, including the structure of curves and surfaces and the application of projective spaces and transformations.
New to the Second Edition
Web ResourceThe book’s website at www.sumantaguha.com provides program source code that runs on various platforms. It includes a guide to installing OpenGL and executing the programs, special software to help run the experiments, and figures from the book. The site also contains an instructor’s manual with solutions to 100 problems (for qualifying instructors only).
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"Computer Graphics Through OpenGL provides a great introduction to the basics of computer graphics accompanied with working knowledge on topics ranging from transformations, animation, and lighting to more advanced topics in modeling, all by using the latest from modern OpenGL. This long book can be used either as self-study material or as a textbook in advanced undergraduate courses as well as in introductory graduate courses."
―Bedrich Benes, Associate Professor of Computer Graphics and Faculty Scholar, Purdue University
Hello World
An Invitation to Computer Graphics
On to OpenGL and 3D Computer Graphics
Tricks of the Trade
An OpenGL Toolbox
Movers and Shapers
Transformation, Animation and Viewing
Inside Animation: The Theory of Transformations
Advanced Animation Techniques
Geometry for the Home Office
Convexity and Interpolation
Triangulation
Orientation
Making Things Up
Modeling in 3D Space
Lights, Camera, Equation
Color and Light
Texture
Special Visual Techniques
Pixels, Pixels, Everywhere
Raster Algorithms
Anatomy of Curves and Surfaces
Bézier
B-Spline
Hermite
Well Projected
Applications of Projective Spaces
The Time Is Pipe
Fixed-Functionality Pipelines
Rendering Pipe Dreams
OpenGL 4.3, Shaders and the Programmable Pipeline: Liftoff
OpenGL 4.3, Shaders and the Programmable Pipeline: Escape Velocity
Appendix A: Projective Spaces and Transformations
Appendix B: Math Self-Test
Appendix C: Math Self-Test Solutions
Bibliography
Subject Index
Program Index
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Da: Anybook.com, Lincoln, Regno Unito
Condizione: Good. This is an ex-library book and may have the usual library/used-book markings inside.This book has hardback covers. Clean from markings In good all round condition. No dust jacket. Please note the Image in this listing is a stock photo and may not match the covers of the actual item,2150grams, ISBN:9781482258394. Codice articolo 9439240
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Da: AwesomeBooks, Wallingford, Regno Unito
Hardcover. Condizione: Very Good. Computer Graphics Through OpenGL: From Theory to Experiments This book is in very good condition and will be shipped within 24 hours of ordering. The cover may have some limited signs of wear but the pages are clean, intact and the spine remains undamaged. This book has clearly been well maintained and looked after thus far. Money back guarantee if you are not satisfied. See all our books here, order more than 1 book and get discounted shipping. . Codice articolo 7719-9781482258394
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Da: Bahamut Media, Reading, Regno Unito
Hardcover. Condizione: Very Good. Shipped within 24 hours from our UK warehouse. Clean, undamaged book with no damage to pages and minimal wear to the cover. Spine still tight, in very good condition. Remember if you are not happy, you are covered by our 100% money back guarantee. Codice articolo 6545-9781482258394
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