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9781484260616: Design Patterns in C#: A Hands-on Guide with Real-world Examples

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Get hands-on experience with each Gang of Four (GoF) design pattern using C#. For each of the patterns, you will see at least one real-world scenario, a coding example, and a complete implementation including output. In addition to GoF patterns, you will learn additional design patterns which are common and equally important.

In this second edition, you will go through the design patterns and their implementation in Visual Studio 2019 and C# 8. Common patterns in asynchronous programming are covered, including the TAP pattern and APM pattern. You will learn via easy-to-follow examples and understand the concepts in depth. With these updated patterns, you will have a collection of programs to port over to your own projects.

The book begins with the 23 GoF design patterns, and then moves onto alternative design patterns, including the Simple Factory, Null Object, and MVC patterns plus various patterns in asynchronous programming. The book concludes with a discussion of the criticisms of design patterns and chapters on anti-patterns.

Each chapter includes a Q&A session that clears up any doubts and covers the pros and cons of each pattern. FAQs will help you consolidate your knowledge. 


What You Will Learn
  • Work with each of the design patterns
  • Implement the design patterns in real-world applications
  • Select an alternative to these patterns by comparing their pros and cons
  • Use Visual Studio Community Edition 2019 to write code and generate output

Who This Book Is For

Software developers, testers, and architects

Le informazioni nella sezione "Riassunto" possono far riferimento a edizioni diverse di questo titolo.

Informazioni sull?autore

Vaskaran Sarcar obtained his Master of Engineering in software engineering from Jadavpur University, Kolkata (India) and an MCA from Vidyasagar University, Midnapore (India). He was a National Gate Scholar (2007-2009) and has more than 12 years of experience in Education and the IT industry. Vaskaran devoted his early years (2005-2007) in teaching at various engineering colleges, and later he joined HP India PPS R&D Hub Bangalore .He worked there until August, 2019. At the time of his retirement from the IT industry, he was a Senior Software Engineer and Team Lead at HP. To follow his dream and passion, Vaskaran is now an independent full-time author. Other books by him include: •Getting Started with Advanced C# (Apress,2020) •Interactive Object-Oriented Programming in Java Second Edition (Apress,2019) •Java Design Patterns Second Edition (Apress,2019) • Design Patterns in C# (Apress,2018) •Interactive C# (Apress,2017) •Interactive Object-Oriented Programming in Java(Apress,2016) •Java Design Patterns(Apress,2016) •C# Basics: Test Your Skills(Createspace,2015) •Operating System: Computer Science Interview Series(Createspace,2014)

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Get hands-on experience with each Gang of Four (GoF) design pattern using C#. For each of the patterns, you will see at least one real-world scenario, a coding example, and a complete implementation including output. In addition to GoF patterns, you will learn additional design patterns which are common and equally important.

In this second edition, you will go through the design patterns and their implementation in Visual Studio 2019 and C# 8. Common patterns in asynchronous programming are covered, including the TAP pattern and APM pattern. You will learn via easy-to-follow examples and understand the concepts in depth. With these updated patterns, you will have a collection of programs to port over to your own projects.

The book begins with the 23 GoF design patterns, and then moves onto alternative design patterns, including the Simple Factory, Null Object, and MVC patterns plus various patterns in asynchronous programming. The book concludes with a discussion of the criticisms of design patterns and chapters on anti-patterns.

Each chapter includes a Q&A session that clears up any doubts and covers the pros and cons of each pattern. FAQs will help you consolidate your knowledge. 

You will:
  • Work with each of the design patterns
  • Implement the design patterns in real-world applications
  • Select an alternative to these patterns by comparing their pros and cons
  • Use Visual Studio Community Edition 2019 to write code and generate output

Le informazioni nella sezione "Su questo libro" possono far riferimento a edizioni diverse di questo titolo.

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Paperback. Condizione: New. Second Edition. Get hands-on experience with each Gang of Four (GoF) design pattern using C#. For each of the patterns, you will see at least one real-world scenario, a coding example, and a complete implementation including output. In addition to GoF patterns, you will learn additional design patterns which are common and equally important.In this second edition, you will go through the design patterns and their implementation in Visual Studio 2019 and C# 8. Common patterns in asynchronous programming are covered, including the TAP pattern and APM pattern. You will learn via easy-to-follow examples and understand the concepts in depth. With these updated patterns, you will have a collection of programs to port over to your own projects.The book begins with the 23 GoF design patterns, and then moves onto alternative design patterns, including the Simple Factory, Null Object, and MVC patterns plus various patterns in asynchronous programming. Thebook concludes with a discussion of the criticisms of design patterns and chapters on anti-patterns.Each chapter includes a QandA session that clears up any doubts and covers the pros and cons of each pattern. FAQs will help you consolidate your knowledge. What You Will LearnWork with each of the design patternsImplement the design patterns in real-world applicationsSelect an alternative to these patterns by comparing their pros and consUse Visual Studio Community Edition 2019 to write code and generate outputWho This Book Is ForSoftware developers, testers, and architects. Codice articolo LU-9781484260616

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Paperback. Condizione: New. Second Edition. Get hands-on experience with each Gang of Four (GoF) design pattern using C#. For each of the patterns, you will see at least one real-world scenario, a coding example, and a complete implementation including output. In addition to GoF patterns, you will learn additional design patterns which are common and equally important.In this second edition, you will go through the design patterns and their implementation in Visual Studio 2019 and C# 8. Common patterns in asynchronous programming are covered, including the TAP pattern and APM pattern. You will learn via easy-to-follow examples and understand the concepts in depth. With these updated patterns, you will have a collection of programs to port over to your own projects.The book begins with the 23 GoF design patterns, and then moves onto alternative design patterns, including the Simple Factory, Null Object, and MVC patterns plus various patterns in asynchronous programming. Thebook concludes with a discussion of the criticisms of design patterns and chapters on anti-patterns.Each chapter includes a QandA session that clears up any doubts and covers the pros and cons of each pattern. FAQs will help you consolidate your knowledge. What You Will LearnWork with each of the design patternsImplement the design patterns in real-world applicationsSelect an alternative to these patterns by comparing their pros and consUse Visual Studio Community Edition 2019 to write code and generate outputWho This Book Is ForSoftware developers, testers, and architects. Codice articolo LU-9781484260616

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Condizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Intermediate user level|Includes full implementations of each pattern, along with snapshots of the Solution Explorer views and outputPresents real-world&nbspexamples for each patternUses simple and effective la. Codice articolo 373571567

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