Want to create devices that interact with the physical world? This cookbook is perfect for anyone who wants to experiment with the popular Arduino microcontroller and programming environment. You'll find more than 200 tips and techniques for building a variety of objects and prototypes such as IoT solutions, environmental monitors, location and position-aware systems, and products that can respond to touch, sound, heat, and light.
Updated for the Arduino 1.8 release, the recipes in this third edition include practical examples and guidance to help you begin, expand, and enhance your projects right away--whether you're an engineer, designer, artist, student, or hobbyist.
Le informazioni nella sezione "Riassunto" possono far riferimento a edizioni diverse di questo titolo.
Michael Margolis is a technologist in the field of real time computing with expertise in developing and delivering hardware and software for interacting with the environment. He has more than 30 years of experience at senior levels with Sony, Microsoft, and Lucent/Bell Labs. He has written libraries and core software that are part of the official Arduino 1.0 distribution.
Brian Jepson is a content manager at LinkedIn Learning, where he manages design and engineering courses. He is also the co-organizer of Providence Geeks, a founding member of the National Maker Faire planning and production team, and coproducer of the Providence Mini Maker Faire. He shares and spreads knowledge of electronics and digital fabrication through hands-on events and workshops, working closely with AS220, a nonprofit community arts center, and with the Rhode Island Computer Museum (both Rhode Island-based nonprofits).
Nick works at the Rix Centre based at the University of East London, looking into technology that may help people with learning difficulties to get involved in what is happening online and on the computer in front of them. He is also Senior Technologist for Tinker It! working on various technology projects, often related to Arduino, an open-source electronics prototyping platform based on flexible, easy-to-use hardware and software. Other projects include work with Paddington Arts, Oily Cart Theatre Company and Deafinitely Theatre.
Le informazioni nella sezione "Su questo libro" possono far riferimento a edizioni diverse di questo titolo.
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Paperback. Condizione: new. Paperback. Want to create devices that interact with the physical world? This cookbook is perfect for anyone who wants to experiment with the popular Arduino microcontroller and programming environment. You'll find more than 200 tips and techniques for building a variety of objects and prototypes such as IoT solutions, environmental monitors, location and position-aware systems, and products that can respond to touch, sound, heat, and light.Updated for the Arduino 1.8 release, the recipes in this third edition include practical examples and guidance to help you begin, expand, and enhance your projects right away-whether you're an engineer, designer, artist, student, or hobbyist.Get up to speed on the Arduino board and essential software concepts quicklyLearn basic techniques for reading digital and analog signalsUse Arduino with a variety of popular input devices and sensorsDrive visual displays, generate sound, and control several types of motorsConnect Arduino to wired and wireless networksLearn techniques for handling time delays and time measurementApply advanced coding and memory-handling techniques This cookbook is perfect for anyone who wants to experiment with the popular Arduino microcontroller and programming environment. Updated for Arduino 1.8, the third edition includes more than 200 tips and techniques for building a variety of objects and prototypes Shipping may be from multiple locations in the US or from the UK, depending on stock availability. Codice articolo 9781491903520
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