An introduction to computer graphics that eschews the specialized jargons of mathematics and computer science in favor of colorful illustrations accompanied by clear, step-by-step explanations which describe how computers do what they do when they draw pictures. It explains how computers draw the simple shapes that are fundamental to even the most complex images; how computers improve image quality and bring out detail; how three-dimensional modeling and rendering enable computers to store mathematical models of real-world objects and generate realistic pictures from them; and how animators produce the special effects seen in movies. Annotation c. by Book News, Inc., Portland, Or.
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Da: HPB-Ruby, Dallas, TX, U.S.A.
paperback. Condizione: Very Good. Suen, Gary (illustratore). Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority! Codice articolo S_453603050
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Paperback. Condizione: Good. No Jacket. Suen, Gary (illustratore). Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less. Codice articolo G1562762427I3N00
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Condizione: New. Suen, Gary (illustratore). Satisfaction Guaranteed or your money back. Codice articolo 1562762427
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