For the countless tasks involved in creating a game engine there are an equal number of possible solutions. But instead of spending hours and hours trying to develop your own answers, now you can find out how the pros do it! Game Programming Gems is a hands-on, comprehensive resource packed with a variety of game programming algorithms written by experts from the game industry and edited by Mark DeLoura, former software engineering lead for Nintendo of America, Inc. and now the newly appointed editor-in-chief of Game Developer magazine. From animation and artificial intelligence to Z-buffering, lighting calculations, weather effects, curved surfaces, mutliple layer Internet gaming, to music and sound effects, all of the major techniques needed to develop a competitive game engine are covered. Game Programming Gems is written in a style accessible to individuals with a range of expertise levels. All of the source code for each algorithm is included and can be used by advanced programmers immediately. For aspiring programmers, there is a detailed tutorial to work through before attempting the code, and suggestions for possible modifications and optimizations are included as well.
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Hardcover. Condizione: Good. No Jacket. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less 2.91. Codice articolo G1584500492I3N00
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Da: Manyhills Books, Traralgon, VIC, Australia
Hardcover (Printed Boards). Condizione: Fine. Second Printing. Hardcover (Printed Boards). 614 pages. *** PUBLISHING DETAILS: Charles River Media, USA, 2000. Second Printing. *** CONDITION: This book is in fine condition. More specifically: Boards have no wear, rubbing or soiling. Pages are clean and unmarked and in excellent condition. *** ABOUT THIS BOOK: Includes CD ROM in unopened pocket. SYNOPSIS: For the countless tasks involved in creating a game engine there are an equal number of possible solutions. But instead of spending hours and hours trying to develop your own answers, now you can find out how the pros do it! Game Programming Gems is a hands-on, comprehensive resource packed with a variety of game programming algorithms written by experts from the game industry and edited by Mark DeLoura, former software engineering lead for Nintendo of America, Inc. and now the newly appointed editor-in-chief of Game Developer magazine. From animation and artificial intelligence to Z-buffering, lighting calculations, weather effects, curved surfaces, mutliple layer Internet gaming, to music and sound effects, all of the major techniques needed to develop a competitive game engine are covered. Game Programming Gems is written in a style accessible to individuals with a range of expertise levels. All of the source code for each algorithm is included and can be used by advanced programmers immediately. For aspiring programmers, there is a detailed tutorial to work through before attempting the code, and suggestions for possible modifications and optimizations are included as well. *** Quantity Available: 1. Category: Computers & Internet; Games & Gaming. ISBN: 1584500492. ISBN/EAN: 9781584500490. Inventory No: 21070084. This item is heavy and may require additional shipping costs for destinations outside Australia. Codice articolo 21070084
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hardcover. Condizione: Acceptable. Corners are bent. Cover/Case has some rubbing and edgewear. Access codes, CD's, slipcovers and other accessories may not be included. Codice articolo 2Y6RVP002T9F_ns
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