For the countless tasks involved in creating a game engine there are an equal number of possible solutions. But instead of spending hours and hours trying to develop your own answers, now you can find out how the pros do it! Game Programming Gems is a hands-on, comprehensive resource packed with a variety of game programming algorithms written by experts from the game industry and edited by Mark DeLoura, former software engineering lead for Nintendo of America, Inc. and now the newly appointed editor-in-chief of Game Developer magazine. From animation and artificial intelligence to Z-buffering, lighting calculations, weather effects, curved surfaces, mutliple layer Internet gaming, to music and sound effects, all of the major techniques needed to develop a competitive game engine are covered. Game Programming Gems is written in a style accessible to individuals with a range of expertise levels. All of the source code for each algorithm is included and can be used by advanced programmers immediately. For aspiring programmers, there is a detailed tutorial to work through before attempting the code, and suggestions for possible modifications and optimizations are included as well.
Le informazioni nella sezione "Riassunto" possono far riferimento a edizioni diverse di questo titolo.
Book by DeLoura Mark
Le informazioni nella sezione "Su questo libro" possono far riferimento a edizioni diverse di questo titolo.
EUR 19,08 per la spedizione da U.S.A. a Italia
Destinazione, tempi e costiEUR 25,49 per la spedizione da U.S.A. a Italia
Destinazione, tempi e costiDa: Better World Books, Mishawaka, IN, U.S.A.
Condizione: Good. Former library book; may include library markings. Used book that is in clean, average condition without any missing pages. Codice articolo GRP83140518
Quantità: 1 disponibili
Da: WorldofBooks, Goring-By-Sea, WS, Regno Unito
Paperback. Condizione: Good. The book has been read but remains in clean condition. All pages are intact and the cover is intact. Some minor wear to the spine. Codice articolo GOR003415411
Quantità: 1 disponibili
Da: Toscana Books, AUSTIN, TX, U.S.A.
Hardcover. Condizione: new. Excellent Condition.Excels in customer satisfaction, prompt replies, and quality checks. Codice articolo Scanned1584500492
Quantità: 1 disponibili
Da: Goodwill, Brooklyn Park, MN, U.S.A.
Condizione: Acceptable. Corners are bent. Cover/Case has some rubbing and edgewear. Access codes, CDs, slipcovers and other accessories may not be included. Codice articolo 2Y6RVP002T9F_ns
Quantità: 1 disponibili
Da: BooksRun, Philadelphia, PA, U.S.A.
Hardcover. Condizione: Good. 1. Supplements included Ship within 24hrs. Satisfaction 100% guaranteed. APO/FPO addresses supported. Codice articolo 1584500492-11-1-116
Quantità: 1 disponibili
Da: Manyhills Books, Traralgon, VIC, Australia
Hardcover (Printed Boards). Condizione: Fine. Second Printing. Hardcover (Printed Boards). 614 pages. *** PUBLISHING DETAILS: Charles River Media, USA, 2000. Second Printing. *** CONDITION: This book is in fine condition. More specifically: Boards have no wear, rubbing or soiling. Pages are clean and unmarked and in excellent condition. *** ABOUT THIS BOOK: Includes CD ROM in unopened pocket. SYNOPSIS: For the countless tasks involved in creating a game engine there are an equal number of possible solutions. But instead of spending hours and hours trying to develop your own answers, now you can find out how the pros do it! Game Programming Gems is a hands-on, comprehensive resource packed with a variety of game programming algorithms written by experts from the game industry and edited by Mark DeLoura, former software engineering lead for Nintendo of America, Inc. and now the newly appointed editor-in-chief of Game Developer magazine. From animation and artificial intelligence to Z-buffering, lighting calculations, weather effects, curved surfaces, mutliple layer Internet gaming, to music and sound effects, all of the major techniques needed to develop a competitive game engine are covered. Game Programming Gems is written in a style accessible to individuals with a range of expertise levels. All of the source code for each algorithm is included and can be used by advanced programmers immediately. For aspiring programmers, there is a detailed tutorial to work through before attempting the code, and suggestions for possible modifications and optimizations are included as well. *** Quantity Available: 1. Category: Computers & Internet; Games & Gaming. ISBN: 1584500492. ISBN/EAN: 9781584500490. Inventory No: 21070084. This item is heavy and may require additional shipping costs for destinations outside Australia. Codice articolo 21070084
Quantità: 1 disponibili
Da: BookHolders, Towson, MD, U.S.A.
Condizione: Very Good. [ No Hassle 30 Day Returns ][ Ships Daily ] [ Underlining/Highlighting: NONE ] [ Writing: NONE ] [ Edition: First ] Publisher: Charles River Media Pub Date: 8/1/2000 Binding: Hardcover Pages: 600 First edition. Codice articolo 6857363
Quantità: 1 disponibili
Da: The Book Spot, Sioux Falls, MN, U.S.A.
Hardcover. Condizione: New. Codice articolo Abebooks431302
Quantità: 11 disponibili
Da: HPB-Red, Dallas, TX, U.S.A.
Hardcover. Condizione: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority! Codice articolo S_398340773
Quantità: 1 disponibili
Da: HPB-Red, Dallas, TX, U.S.A.
Hardcover. Condizione: Acceptable. Connecting readers with great books since 1972. Used textbooks may not include companion materials such as access codes, etc. May have condition issues including wear and notes/highlighting. We ship orders daily and Customer Service is our top priority! Codice articolo S_393739488
Quantità: 1 disponibili