C++ for Game Programmers, Second Edition is a completely updated and expanded edition of this best-selling reference. Written for experienced C++ programmers entering the game industry and seasoned game programmers looking for ways to improve their skills, this book teaches how to use C++ efficiently for game development. The book covers essential areas of C++ that are critical to developing peak performing games with solid memory management. It explains how to use the STL, particularly as it relates to specific consoles, and this new edition includes three completely new chapters on scripting languages, advanced serialization, and advanced memory management. The techniques presented apply to all aspects of game programming including graphics, physics, AI. This is an essential resource that every game developer should have! C++ for Game Programmers, Second Edition is a completely updated and expanded edition of this best-selling reference. Written for experienced C++ programmers entering the game industry and seasoned game programmers looking for ways to improve their skills, this book teaches how to use C++ efficiently for game development. The book covers essential areas of C++ that are critical to developing peak performing games with solid memory management. It explains how to use the STL, particularly as it relates to specific consoles, and this new edition includes three completely new chapters on scripting languages, advanced serialization, and advanced memory management. The techniques presented apply to all aspects of game programming including graphics, physics, AI. This is an essential resource that every game developer should have!
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Da: HPB-Red, Dallas, TX, U.S.A.
Paperback. Condizione: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority! Codice articolo S_469201329
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Da: Better World Books, Mishawaka, IN, U.S.A.
Condizione: Very Good. Former library copy. Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good. Codice articolo 38960502-6
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Da: Goodwill Southern California, Los Angeles, CA, U.S.A.
Condizione: good. Paperback Book. Codice articolo LACV.1584504528.G
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Da: Mahler Books, PFLUGERVILLE, TX, U.S.A.
Paperback. Condizione: Very Good. Includes CD. This book is in very good condition; no remainder marks. It does have some cover shelfwear and corner wear. Inside pages are clean. ; Game Development Series; 7.25 X 1 X 9 inches; 512 pages. Codice articolo 03GW26-067-061f
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Da: Book_Mob, Santa Clarita, CA, U.S.A.
paperback. Condizione: Fair. Highlighting and/or writing on some pages. Some wear on the corners. Ships same day in most cases!Textbooks may not include supplemental items i.e. CDs, access codes etc. Codice articolo Z3-30-03-26-003
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Da: Sunshine State Books, Lithia, FL, U.S.A.
paperback. Condizione: Very Good. Paperback--excellent condition. Codice articolo JG260105061G159
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Da: GoldBooks, Denver, CO, U.S.A.
Paperback. Condizione: new. New Copy. Customer Service Guaranteed. Codice articolo 29G32_80_1584504528
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