A tutorial in the fundamentals of data structures and algorithms used in game development explains what they are and their applications in game design, furnishes instruction in how to create data structures and algorithms using C++, and includes sample applications designed to reinforce learning, hands-on exercises, and other helpful features. Original. (Intermediate)
Le informazioni nella sezione "Riassunto" possono far riferimento a edizioni diverse di questo titolo.
Book by Sherrod Allen
Le informazioni nella sezione "Su questo libro" possono far riferimento a edizioni diverse di questo titolo.
Da: ThriftBooks-Atlanta, AUSTELL, GA, U.S.A.
Paperback. Condizione: Very Good. No Jacket. Former library book; May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less. Codice articolo G1584504951I4N10
Quantità: 1 disponibili
Da: ThriftBooks-Atlanta, AUSTELL, GA, U.S.A.
Paperback. Condizione: As New. No Jacket. Pages are clean and are not marred by notes or folds of any kind. ~ ThriftBooks: Read More, Spend Less. Codice articolo G1584504951I2N00
Quantità: 1 disponibili
Da: Goodwill of Silicon Valley, SAN JOSE, CA, U.S.A.
Condizione: good. Supports Goodwill of Silicon Valley job training programs. The cover and pages are in Good condition! Any other included accessories are also in Good condition showing use. Use can include some highlighting and writing, page and cover creases as well as other types visible wear. Codice articolo GWSVV.1584504951.G
Quantità: 1 disponibili
Da: Anybook.com, Lincoln, Regno Unito
Condizione: Poor. This is an ex-library book and may have the usual library/used-book markings inside.This book has soft covers. Clean from markings. In poor condition, suitable as a reading copy. Library sticker on front cover.One CD missing. Please note the Image in this listing is a stock photo and may not match the covers of the actual item,1300grams, ISBN:9781584504955. Codice articolo 7071659
Quantità: 1 disponibili