A tutorial in the fundamentals of data structures and algorithms used in game development explains what they are and their applications in game design, furnishes instruction in how to create data structures and algorithms using C++, and includes sample applications designed to reinforce learning, hands-on exercises, and other helpful features. Original. (Intermediate)
Le informazioni nella sezione "Riassunto" possono far riferimento a edizioni diverse di questo titolo.
Book by Sherrod Allen
Le informazioni nella sezione "Su questo libro" possono far riferimento a edizioni diverse di questo titolo.
EUR 10,40 per la spedizione da Regno Unito a Italia
Destinazione, tempi e costiEUR 25,67 per la spedizione da U.S.A. a Italia
Destinazione, tempi e costiDa: Anybook.com, Lincoln, Regno Unito
Condizione: Poor. This is an ex-library book and may have the usual library/used-book markings inside.This book has soft covers. Clean from markings. In poor condition, suitable as a reading copy. Library sticker on front cover.One CD missing. Please note the Image in this listing is a stock photo and may not match the covers of the actual item,1300grams, ISBN:9781584504955. Codice articolo 7071659
Quantità: 1 disponibili
Da: Jenson Books Inc, Logan, UT, U.S.A.
paperback. Condizione: Very Good. A clean, cared for item that is unmarked and shows limited shelf wear. Codice articolo 4BQGBJ014QQF
Quantità: 1 disponibili
Da: ZBK Books, Carlstadt, NJ, U.S.A.
Condizione: good. Fast & Free Shipping â" Good condition with a solid cover and clean pages. Shows normal signs of use such as light wear or a few marks highlighting, but overall a well-maintained copy ready to enjoy. Supplemental items like CDs or access codes may not be included. Codice articolo ZWV.1584504951.G
Quantità: 1 disponibili
Da: Toscana Books, AUSTIN, TX, U.S.A.
Paperback. Condizione: new. Excellent Condition.Excels in customer satisfaction, prompt replies, and quality checks. Codice articolo Scanned1584504951
Quantità: 1 disponibili