Physics For Game Programmers - Brossura

Palmer, Grant

 
9781590594728: Physics For Game Programmers

Sinossi

*Shows how to create realistic action games without assuming college-level Physics (which the majority of gamers won't have); includes necessary physics and mathematics <p>*Ideal for all budding games programmers, with example code in Java, C#, and C <p></p><p>*Complements Apress's platform-specific gaming books, like Advanced Java Games Programming and Beginning .NET Games Programming with C#, and the forthcoming Beginning .NET Games Programming in VB.NET <p></p><p>*Palmer has strong contacts in the Microsoft Games Division and Electronic Arts, a major gaming producer. <p></p></p></p></p>

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Informazioni sull?autore

Grant Palmer is the author of the acclaimed Java Programmer's Reference and is a recognized expert in both the C# and Java languages. Grant has worked as a scientific programmer in the Space Technology Division at NASA's Ames Research Center for the past 20 years. This has involved working with Java since 1996, developing programs for scientific applications as well as converting older FORTRAN and C applications to the Java and C# platforms.

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Altre edizioni note dello stesso titolo

9781430212348: Physics for Game Programmers

Edizione in evidenza

ISBN 10:  1430212349 ISBN 13:  9781430212348
Brossura