Contains lessons on cross-platform software development, covering such topics as portability techniques, source control, compilers, user interfaces, and scripting languages.
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Introduction
Chapter 1: Preparing for Portability
Chapter 2: ANSI C/C++
Chapter 3: Techniques for Portability
Chapter 4: Editing and Source Control
Chapter 5: Processor Differences
Chapter 6: Floating Point
Chapter 7: Preprocessor
Chapter 8: Compiler Quirks
Chapter 9: User Interaction
Chapter 10: Networking
Chapter 11: Operating Systems
Chapter 12: Dynamic Libraries
Chapter 13: Security and Permissions
Chapter 14: File Systems
Chapter 15: Scalability and Portability
Chapter 16: Portability and Data
Chapter 17: Internationalization and Localization
Chapter 18: Scripting Languages
Chapter 19: Cross-platform Libraries and Toolkits
Appendix A: POSH
Appendix B: The Simple Audio Library
Appendix C: The Rules for Portability
References
Book by Hook Brian
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