Introduction to Game Programming with C++ explores the world of game development with a focus on C++. This book begins with an explanation of the basics of mathematics as it relates to game programming, covers the fundamentals of C++, and describes a number of algorithms commonly used in games. In addition, it discusses several libraries that can help you manage graphics, add audio, and create installation software so you can get started on the path to making both 2D and 3D games.With this book understand the basics of programming in C++, including working with variables, constants, arrays, conditional statements, pointers, and functions; learn how to use the ClanLib library to make 2D games; discover how the OGRE graphics library can be used to implement particle systems and other effects in 3D games; find out how to integrate sound and music into your game.
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Da: Book Bear, West Brookfield, MA, U.S.A.
Paperback. Condizione: Fine. 367 pp. Tightly bound. Spine not compromised. Text is free of markings. No ownership markings. Codice articolo 025124
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Da: GreatBookPrices, Columbia, MD, U.S.A.
Condizione: As New. Unread book in perfect condition. Codice articolo 5137201
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Da: GreatBookPricesUK, Woodford Green, Regno Unito
Condizione: As New. Unread book in perfect condition. Codice articolo 5137201
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Da: BennettBooksLtd, Los Angeles, CA, U.S.A.
paperback. Condizione: New. In shrink wrap. Looks like an interesting title! Codice articolo Q-1598220322
Quantità: 1 disponibili
Da: GreatBookPrices, Columbia, MD, U.S.A.
Condizione: New. Codice articolo 5137201-n
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Da: GreatBookPricesUK, Woodford Green, Regno Unito
Condizione: New. Codice articolo 5137201-n
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Da: moluna, Greven, Germania
Condizione: New. InhaltsverzeichnisMathematics - The Language of Numbers Algebra The Pictures of Mathematics C++ and Programming The Basics of C++ Variables, Constants and Arrays Controlling Program Flow Pointers Functions Data Structures and Cl. Codice articolo 851820538
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Da: AHA-BUCH GmbH, Einbeck, Germania
Taschenbuch. Condizione: Neu. Neuware - Introduction to Game Programming with C++ is an exciting book for readers with no previous experience in game development. Starting from the basics of C++ and ending with the intracies of real-time 3D graphics, this book explores the interesting world of game making. It explains how to program, explores the meaning of object-oriented programming, and examines game algorithms, 2D and 3D games, sound and music, and how to create game installers. Overall, this book will introduce you to the world of game development and get you started on the right path to making games that sell. Codice articolo 9781598220322
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