Beginning Math Concepts for Game Developers - Brossura

Flynt, John P.; Meltreger, Boris

 
9781598632903: Beginning Math Concepts for Game Developers

Sinossi

This book provides fun, hands-on explanations of nine topics central to calculus as related to game development. The book explains the mathematics and programming involved in developing nine accompanying computer programming applications furnished with the book?s CD. The book allows readers to study first semester calculus by involving themselves in a standard set of calculus topics. They then create programs that allow them to apply the math they have learned. The topics covered in the book are derived from a curriculum of applied math skills prepared by a math professor from the University of Colorado who has years of experience teaching calculus to engineering students who have required remedial math courses. Topics are conveyed in a direct, easy-to-understand and relevent method that allows readers to readily apply their skills. This book provides fun, hands-on explanations of nine topics central to calculus as related to game development. The book explains the mathematics and programming involved in developing nine accompanying computer programming applications furnished with the book?s CD. The book allows readers to study first semester calculus by involving themselves in a standard set of calculus topics. They then create programs that allow them to apply the math they have learned. The topics covered in the book are derived from a curriculum of applied math skills prepared by a math professor from the University of Colorado who has years of experience teaching calculus to engineering students who have required remedial math courses. Topics are conveyed in a direct, easy-to-understand and relevent method that allows readers to readily apply their skills.

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