Learn to Code by Solving Problems is a practical introduction to programming using Python. It uses coding-competition challenges to teach you the mechanics of coding and how to think like a savvy programmer.
Computers are capable of solving almost any problem when given the right instructions. That’s where programming comes in. This beginner’s book will have you writing Python programs right away. You’ll solve interesting problems drawn from real coding competitions and build your programming skills as you go.
Every chapter presents problems from coding challenge websites, where online judges test your solutions and provide targeted feedback. As you practice using core Python features, functions, and techniques, you’ll develop a clear understanding of data structures, algorithms, and other programming basics. Bonus exercises invite you to explore new concepts on your own, and multiple-choice questions encourage you to think about how each piece of code works.
You’ll learn how to:
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Dr. Daniel Zingaro is an award-winning Associate Professor of Computer Science in the teaching stream at University of Toronto Mississauga, and is internationally recognized for his expertise in Active Learning. He is also the author of Algorithmic Thinking (No Starch Press, 2021).
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Da: BooksRun, Philadelphia, PA, U.S.A.
Paperback. Condizione: Very Good. It's a well-cared-for item that has seen limited use. The item may show minor signs of wear. All the text is legible, with all pages included. It may have slight markings and/or highlighting. Codice articolo 1718501323-11-1
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Da: World of Books (was SecondSale), Montgomery, IL, U.S.A.
Paperback. Condizione: Very Good. Learn to Program by Solving Problems is a practical introduction to programming using Python, one of the world's most popular programming languages. The book emphasises problem-solving strategies that teach readers not only the mechanics of coding, but how to think like savvy programmers. Teaches readers how to use Python to solve short, situational problems (for example, how to predict when a gambler will run out of money while playing slot machines; how to create a programme to track cell phone data usage; how to set up a system of identifying the popularity of berths in a parking lot). Codice articolo 00108894664
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Da: World of Books (was SecondSale), Montgomery, IL, U.S.A.
Paperback. Condizione: Good. Learn to Program by Solving Problems is a practical introduction to programming using Python, one of the world's most popular programming languages. The book emphasises problem-solving strategies that teach readers not only the mechanics of coding, but how to think like savvy programmers. Teaches readers how to use Python to solve short, situational problems (for example, how to predict when a gambler will run out of money while playing slot machines; how to create a programme to track cell phone data usage; how to set up a system of identifying the popularity of berths in a parking lot). Codice articolo CIN1718501323G
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Da: HPB-Red, Dallas, TX, U.S.A.
paperback. Condizione: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority! Codice articolo S_472310521
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Da: ThriftBooks-Dallas, Dallas, TX, U.S.A.
Paperback. Condizione: Fair. No Jacket. Readable copy. Pages may have considerable notes/highlighting. ~ ThriftBooks: Read More, Spend Less. Codice articolo G1718501323I5N00
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Da: World of Books Inc, Montgomery, IL, U.S.A.
Paperback. Condizione: Good. Learn to Program by Solving Problems is a practical introduction to programming using Python, one of the world's most popular programming languages. The book emphasises problem-solving strategies that teach readers not only the mechanics of coding, but how to think like savvy programmers. Teaches readers how to use Python to solve short, situational problems (for example, how to predict when a gambler will run out of money while playing slot machines; how to create a programme to track cell phone data usage; how to set up a system of identifying the popularity of berths in a parking lot). Codice articolo CIN1718501323G
Quantità: 1 disponibili
Da: World of Books Inc, Montgomery, IL, U.S.A.
Paperback. Condizione: Very Good. Learn to Program by Solving Problems is a practical introduction to programming using Python, one of the world's most popular programming languages. The book emphasises problem-solving strategies that teach readers not only the mechanics of coding, but how to think like savvy programmers. Teaches readers how to use Python to solve short, situational problems (for example, how to predict when a gambler will run out of money while playing slot machines; how to create a programme to track cell phone data usage; how to set up a system of identifying the popularity of berths in a parking lot). Codice articolo CIN1718501323VG
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Da: Better World Books, Mishawaka, IN, U.S.A.
Condizione: Very Good. Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good. Codice articolo 48948933-6
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Da: Better World Books, Mishawaka, IN, U.S.A.
Condizione: Good. Pages intact with minimal writing/highlighting. The binding may be loose and creased. Dust jackets/supplements are not included. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good. Codice articolo 68728379-6
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Da: Half Price Books Inc., Dallas, TX, U.S.A.
paperback. Condizione: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority! Codice articolo S_484403458
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