Learning Libgdx Game Development - Brossura

Oehlke, Andreas

 
9781782166047: Learning Libgdx Game Development

Sinossi

A clear and practical guide to building games in libGDX. This book is great for Indie and existing game developers, as well as those who want to get started with game development using libGDX. Java game knowledge of game development basics is recommended.

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L'autore

Andreas Oehlke

Andreas Oehlke is a professional software engineer and a computer scientist who feels very much at home on any Linux/Unix machine. He holds a Bachelor's degree in Computer Science and loves to assemble and disassemble software and hardware alike. An exorbitant affinity for electronics and computers has always been his trademark. His hobbies include game and web development, programming in general (software design and new languages), programming embedded systems with microcontrollers, playing sports, and making music.

He currently works full-time as a software engineer for a German financial institution. Furthermore, he has worked as a consultant and a game developer in San Francisco, CA. In his spare time, he provides his expertise to a German startup called Gamerald (http://www.gamerald.com/).

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Altre edizioni note dello stesso titolo

9789351108696: Learning LibGDX Game Development

Edizione in evidenza

ISBN 10:  9351108694 ISBN 13:  9789351108696
Casa editrice: Shroff Publishers & Distribu..., 2014
Brossura