A clear and practical guide to building games in libGDX. This book is great for Indie and existing game developers, as well as those who want to get started with game development using libGDX. Java game knowledge of game development basics is recommended.
Le informazioni nella sezione "Riassunto" possono far riferimento a edizioni diverse di questo titolo.
Andreas Oehlke
Andreas Oehlke is a professional software engineer and a computer scientist who feels very much at home on any Linux/Unix machine. He holds a Bachelor's degree in Computer Science and loves to assemble and disassemble software and hardware alike. An exorbitant affinity for electronics and computers has always been his trademark. His hobbies include game and web development, programming in general (software design and new languages), programming embedded systems with microcontrollers, playing sports, and making music.
He currently works full-time as a software engineer for a German financial institution. Furthermore, he has worked as a consultant and a game developer in San Francisco, CA. In his spare time, he provides his expertise to a German startup called Gamerald (http://www.gamerald.com/).
Le informazioni nella sezione "Su questo libro" possono far riferimento a edizioni diverse di questo titolo.
Da: Greenworld Books, Arlington, TX, U.S.A.
Condizione: good. Fast Free Shipping â" Good condition. It may show normal signs of use, such as light writing, highlighting, or library markings, but all pages are intact and the book is fully readable. A solid, complete copy that's ready to enjoy. Codice articolo GWV.1782166041.G
Quantità: 1 disponibili
Da: ThriftBooks-Dallas, Dallas, TX, U.S.A.
Paperback. Condizione: Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less. Codice articolo G1782166041I4N00
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Da: ThriftBooks-Atlanta, AUSTELL, GA, U.S.A.
Paperback. Condizione: Good. No Jacket. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less. Codice articolo G1782166041I3N00
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Da: Recycle Bookstore, San Jose, CA, U.S.A.
Paperback. Condizione: Very Good. Book is in very good condition, showing some rubbing/scuffs to surfaces, light bumping to corners--causing some creased page tips at back, slight creases to covers, slight creases to edges of some pages, faint smudge to text block; otherwise in great shape with tight binding and clean pages. A good copy. Codice articolo 923985
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Da: GreatBookPrices, Columbia, MD, U.S.A.
Condizione: New. Codice articolo 20145809-n
Quantità: Più di 20 disponibili
Da: BargainBookStores, Grand Rapids, MI, U.S.A.
Paperback or Softback. Condizione: New. Learning Libgdx Game Development. Book. Codice articolo BBS-9781782166047
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Da: California Books, Miami, FL, U.S.A.
Condizione: New. Codice articolo I-9781782166047
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Da: PBShop.store UK, Fairford, GLOS, Regno Unito
PAP. Condizione: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000. Codice articolo IQ-9781782166047
Quantità: 15 disponibili
Da: Books Puddle, New York, NY, U.S.A.
Condizione: New. pp. 388 Index. Codice articolo 2697210461
Quantità: 4 disponibili
Da: Majestic Books, Hounslow, Regno Unito
Condizione: New. Print on Demand pp. 388 3:B&W 7.5 x 9.25 in or 235 x 191 mm Perfect Bound on White w/Gloss Lam. Codice articolo 96268162
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