Transform the ways you communicate, create, collaborate, and explore using Microsoft HoloLens
Key Features
Book Description
HoloLens, Microsoft's innovative augmented reality headset, overlaps holograms into a user's vision of their environment. Your ideas are closer to becoming real when you can create and work with holograms in relation to the world around you. If you are dreaming beyond virtual worlds, beyond screens, beyond pixels, and want to take a big leap in the world of augmented reality, then this is the book you want.
Starting off with brainstorming and the design process, you will take your first steps in creating your application for HoloLens. You will learn to add gestures and write an app that responds to verbal commands before gradually moving on creating sounds in the app and placing them in a 3D space. You will then communicate between devices in the boundaries of the UWP model.
What you will learn
Who this book is for:
If you are a developer who wants to create augmented reality apps for the Microsoft HoloLens platform, then this is the book for you. Coding experience with C# is assumed.
Le informazioni nella sezione "Riassunto" possono far riferimento a edizioni diverse di questo titolo.
Dennis Vroegop is a managing director at Interknowlogy Europe, a software architect, a speaker, and ten-time winner of the Microsoft MVP Award (C#, Surface, Hardware Interaction Design and Development, Kinect for Windows, and Emerging Experiences). He is a designer and developer of new ways to interact with people using multi-touch systems and camera-based solutions. Dennis feels most comfortable when leading teams to a better way of working. Software development teams on the Microsoft platform, including but not limited to stakeholders, product owners, product managers, developers, and customers, benefit from his knowledge of good teamwork, quality assurance, and professional software development. He has been developing software since the early 80s, starting out on the Commodore 64. He taught himself to program the games that his friends ended up playing. He writes software in a large number of languages and environments. After graduating in the field of computer science from Amsterdam, Dennis started to work as a developer, but quickly took over the role of a lead R&D engineer. After a couple of years, he started his own company, seeing how most developers back then were not treated the way he wanted them to be treated. By always mixing his technical skills with his management style, he quickly became someone with whom people actually wanted to work. In 2007, Dennis started to get into the world of Natural User Interfaces, driven by his passion to provide everyone with access to information. His goal is to enable everyone, regardless of income, capabilities, social background, and so on, to be able to get in touch with computers. This led to the formation of Interknowlogy Europe, a company that aims at getting great and easy-to-use software using technologies such as HoloLens into the world. Dennis is the coauthor of the LinkedIn Learning video, Developing for Microsoft HoloLens. He is also a proficient professional speaker at smaller and large events. He is the chairman of the largest Dutch .NET usergroup--dotNed.
Le informazioni nella sezione "Su questo libro" possono far riferimento a edizioni diverse di questo titolo.
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Taschenbuch. Condizione: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Transform the ways you communicate, create, collaborate, and explore using Microsoft HoloLensKey FeaturesCreate immersive augmented reality apps for Microsoft HoloLens from scratchLeverage the powerful HoloLens sensors to interact with real-world motions and gestures and make your app life-likeExplore the powerful Unity 5 SDK along with the Windows Unified platform to get the most out of your HoloLens appBook DescriptionHoloLens, Microsoft's innovative augmented reality headset, overlaps holograms into a user's vision of their environment. Your ideas are closer to becoming real when you can create and work with holograms in relation to the world around you. If you are dreaming beyond virtual worlds, beyond screens, beyond pixels, and want to take a big leap in the world of augmented reality, then this is the book you want.Starting off with brainstorming and the design process, you will take your first steps in creating your application for HoloLens. You will learn to add gestures and write an app that responds to verbal commands before gradually moving on creating sounds in the app and placing them in a 3D space. You will then communicate between devices in the boundaries of the UWP model.What you will learnDesign an app for HoloLens that is feasible and attractive to useAdd gestures and interact with themCreate sounds in the app and place them in a 3D spaceUse voice generation and voice recognition to make your apps more lifelikeInteract with the physical environment to place holograms on top of physical objectsCompare HoloLens with the other products and know how to use its strengthsUse assets from third parties to enrich our appWho this book is for:¿If you are a developer who wants to create augmented reality apps for the Microsoft HoloLens platform, then this is the book for you. Coding experience with C# is assumed. Codice articolo 9781786460851
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