Leverage the power of Unity 5 to create amazing 3D games
Key Features
Book Description
This book will guide you through the entire process of creating a 3D game, from downloading the Unity game engine to publishing your game.
Beginning with an overview of the Unity engine and its interface, you will walk through the process of creating a game environment and learn how to use built-in assets as well as assets created with third-party 3D modeling tools such as Blender.
Moving on, you will create your very own animation clips from within Unity and learn scripting in Unity. You will master exciting concepts including mini-mapping, the game navigation system, sound effects, shadows, and light effects. By the end of the book, you'll have learned advanced topics such as cross-platform considerations that enable your games to run on every platform.
What You Will Learn
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Dr. Edward Lavieri is a veteran game designer and developer with a strong academic background. He earned a doctorate of computer science from Colorado Technical University, and three masters of science degrees in management information systems from Bowie State University. His formal education includes instructional design (from Capella University) and operations management (from the University of Arkansas), demonstrating his passion for academic pursuits. He has developed and taught computer-related courses since 2002 and currently teaches at Southern New Hampshire University. Edward retired from the US Navy after 25 years as an intelligence specialist and command master chief. As the founder and creative director of three19, a software design and development studio, Edward is constantly developing software. He uses Unity as one of his primary game development tools. He focuses on developing adaptive learning systems, educational games, and mobile apps. Edward authored Adaptive Learning for Educational Game Design, CreateSpace Independent Publishing Platform, LiveCode Mobile Development HOTSHOT, Packt Publishing, LiveCode Mobile Development Cookbook, Packt Publishing, Software Consulting: A Revolutionary Approach, CreateSpace Independent Publishing Platform, and was the technical editor of Excel Formulas and Functions for Dummies, Ken Bluttman, Wiley Publishing. He has also developed numerous college courses, involving computer science and information systems.
Le informazioni nella sezione "Su questo libro" possono far riferimento a edizioni diverse di questo titolo.
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Condizione: New. Über den AutorrnrnDr. Edward Lavieri is a veteran game designer and developer with a strong academic background. He earned a doctorate of computer science from Colorado Technical University, and three masters of science degrees in managemen. Codice articolo 448323593
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Taschenbuch. Condizione: Neu. Mastering JBoss Enterprise Application Platform 7 | Core details of the Enteprise server supported by clear directions and advanced tips. | Francesco Marchioni (u. a.) | Taschenbuch | Englisch | 2016 | Packt Publishing | EAN 9781786463630 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu Print on Demand. Codice articolo 108554439
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