Create interactive and intuitiveness HoloLens applications with ease
Key Features:
Book Description:
HoloLens revolutionizes the way we work and interact with the virtual world. HoloLens brings you the amazing world of augmented reality and provides an opportunity to explore it like never before.
This is the best book for developers who want to start creating interactive and intuitive augmented reality apps for the HoloLens platform.
You will start with a walkthrough of the HoloLens hardware before creating your first app. Next you will be introduced to the various HoloLens sensors and find out how to program them efficiently so that they can interact with the real world seamlessly. Moving on, you will learn how to create smart animations and add video overlay that implements real-time tracking and motion-sensing abilities to your HoloLens app. Finally, you will learn how to test your app effectively.
What You Will Learn:
Who this book is for:
If you are a developer new to Windows Universal development platform and want to get started with HoloLens development, then this is the book for you. No prior experience of C# programming or of the .NET framework is needed to get started with this book.
Le informazioni nella sezione "Riassunto" possono far riferimento a edizioni diverse di questo titolo.
Jason Odom is a game developer with nearly 20 years of experience working on titles for companies such as Activision and Take 2 Interactive, along with years of game development teaching and mentoring. He is the founder of Thought Experiment, a start-up mixed reality studio, and he is currently working on HoloQuest and CrossTrainMR properties for HoloLens. When he is not making software and applications, he is a loud and proud mixed reality evangelist with a highly active YouTube channel, and a prolific technology blogger for NextReality.
Le informazioni nella sezione "Su questo libro" possono far riferimento a edizioni diverse di questo titolo.
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