Learn how to use Python scripts in Blender 3.3 to automate tasks, optimize your workflow, think like a 3D programmer, and start creating your tools quickly
Purchase of the print or Kindle book includes a free PDF eBook
Blender, a powerful open source 3D software, can be extended and powered up using the Python programming language. This book teaches you how to automate laborious operations using scripts, and expand the set of available commands, graphic interfaces, tools, and event responses, which will enable you to add custom features to meet your needs and bring your creative ideas to life.
The book begins by covering essential Python concepts and showing you how to create a basic add-on. You’ll then gain a solid understanding of the entities that affect the look of Blender’s objects such as modifiers, constraints, and materials. As you advance, you’ll get to grips with the animation system in Blender and learn how to set up its behavior using Python. The examples, tools, patterns, and best practices present throughout the book will familiarize you with the Python API and build your knowledge base, along with enabling you to produce valuable code that empowers the users and is ready for publishing or production.
By the end of this book, you’ll be able to successfully design add-ons that integrate seamlessly with the software and its ecosystem.
This book is for Blender users who want to expand their skills and learn scripting, technical directors looking to automate laborious tasks, and professionals and hobbyists who want to learn more about the Python architecture underlying the Blender interface. Prior experience with Blender is a prerequisite, along with a basic understanding of the Python syntax—however, the book does provide quick explanations to bridge potential gaps in your background knowledge.
Le informazioni nella sezione "Riassunto" possono far riferimento a edizioni diverse di questo titolo.
Paolo Acampora is a 3D artist and programmer, with experience in Animation, Visual Effects, and Real Time computer graphics. He provides tools that streamline the production workflow and let artists focus on the creative aspects of their craft. He has worked with several studios for more than a decade. He contributes to the blender development and releases his tools for the community.
Le informazioni nella sezione "Su questo libro" possono far riferimento a edizioni diverse di questo titolo.
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Paperback. Condizione: New. Python Scripting in Blender teaches you how to code and expand this powerful open source animation software. This book introduces you to Python's integration with Blender and essential concepts and delves into authoring custom tools. You'll explore Blender's functions and acquire the mindset for programming blender tools. Codice articolo LU-9781803234229
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