Construct Game Development Beginner's Guide - Brossura

Bigelow, Daven

 
9781849516600: Construct Game Development Beginner's Guide

Sinossi

This is a beginner's guide with plenty of screenshots and step-by-step instructions. Through three sample games, the reader will learn about practically creating games with Construct. If you have thought of making a game of your own, this book is for you. All you need to know is that you can and how to operate a computer!

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L'autore

Daven Bigelow

Jayjay is a hobby game developer and software programmer. He has been creating 2D games for over eight years, across different game creation tools and programming languages. However, most of his experience lies in Construct Classic, which has been his tool of choice over the last three years.

He can often be found on the Scirra forums, where he provides advice and examples for new users seeking help.

Contenuti

Preface
Chapter 1: Our First Look at Construct
Chapter 2: Hello World! Construct Style
Chapter 3: Adding the Challenge
Chapter 4: Making Noise
Chapter 5: Practical Physics
Chapter 6: Custom Levels
Chapter 7: Platformer Revisited, a 2D Shooter
Chapter 8: I'm Throwing a Grenade!
Chapter 9: Our Final Moments
Appendix: Pop Quiz Answers
Index

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