Creative people and professionals will find this book invaluable in getting to know the great new features of Processing 2. From drawing images to webcam interactions, it's packed with superb recipes that will inspire you.
In Detail
Processing is probably the best known creative coding environment that helps you bridge the gap between programming and art. It enables designers, artists, architects, students and many others to explore graphics programming and computational art in an easy way, thus helping you boost your creativity.
"Processing 2: Creative Programming Cookbook" will guide you to explore and experience the open source Processing language and environment, helping you discover advanced features and exciting possibilities with this programming environment like never before. You'll learn the basics of 2D and 3D graphics programming, and then quickly move up to advanced topics such as audio and video visualization, computer vision, and much more with this comprehensive guide.
Since its birth in 2001, Processing has grown a lot. What started out as a project by Ben Fry and Casey Reas has now become a widely used graphics programming language.
Processing 2 has a lot of new and exciting features. This cookbook will guide you to explore the completely new and cool graphics engine and video library. Using the recipes in this cookbook, you will be able to build interactive art for desktop computers, Internet, and even Android devices! You don't even have to use a keyboard or mouse to interact with the art you make. The book's next-gen technologies will teach you how to design interactions with a webcam or a microphone! Isn't that amazing?
"Processing 2: Creative Programming Cookbook" will guide you to explore the Processing language and environment using practical and useful recipes.
What you will learn from this book
Approach
A cookbook with a broad sweep of the topic, through lots of practical and useful recipes that are fun to read and do.
Who this book is written for
This book targets creative professionals, visual artists, designers, and students who have a starting knowledge of the Processing Development environment and who want to discover the next level of Processing. Anyone with a creative practice who wants to use computation in their design process. A basic understanding of programming is assumed. However, this book is also recommended to the non-artistic, looking to expand their graphics and artistic skills.
Le informazioni nella sezione "Riassunto" possono far riferimento a edizioni diverse di questo titolo.
Jan Vantomme
Jan Vantomme is a computational designer and artist based in Ghent, Belgium. He runs Cloudswimmers, a small studio with a focus on computational and interaction design. Jan has been using Processing since the early beta versions. He taught the subject at a university college both as faculty staff and as a guest professor. He wrote some Processing libraries to work with colors and shapes in an easy way. Jan also co-founded Processing Ghent, a community for creative coders in Belgium. They organize free lectures and workshops on Processing.
Le informazioni nella sezione "Su questo libro" possono far riferimento a edizioni diverse di questo titolo.
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