This beginner's guide focuses on getting you through all the major learning points in a smooth, logical order. You'll also see how to avoid some common pitfalls. Are you an Android Java programmer who needs more performance? Are you a C/C++ developer who doesn't want to bother with Java stuff and its out-of-control garbage collector? Do you want to create fast intensive multimedia applications or games? Answer yes to any of the above and this book is for you. With some general knowledge of C/C++ development, you will be able to dive head first into native Android development.
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Preface
Chapter 1: Setting Up your Environment
Chapter 2: Creating, Compiling, and Deploying Native Projects
Chapter 3: Interfacing Java and C/C++ with JNI
Chapter 4: Calling Java Back from Native Code
Chapter 5: Writing a Fully-native Application
Chapter 6: Rendering Graphics with OpenGL ES
Chapter 7: Playing Sound with OpenSL ES
Chapter 8: Handling Input Devices and Sensors
Chapter 9: Porting Existing Libraries to Android
Chapter 10: Towards Professional Gaming
Chapter 11: Debugging and Troubleshooting
Index
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