An application-oriented guide to getting the most out of Delphi in object-oriented programming.
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To get the most out of Delphi, a programmer needs to understand and exploit the fundamental principles of object-oriented problem solving. This book is aimed at programmers and software developers who are involved with every aspect of the development cycle. Through case studies and numerous examples, the authors present an application-oriented guide to getting the most out of Delphi.
Part I. BASIC PRINCIPLES: 1. Object-Oriented Programming; 2. Event-driven and Windows Programming; 3. Visual programming; 4. The Marriage of Object-Oriented and Visual Programming in Delphi; Part II. THE DELPHI VISUAL OBJECT-ORIENTED SYSTEM: 5. The Delphi Metaphor for Visual Programming; 6. Delphi Components in More Detail; 7. Construction of Custom Components - An Overview; 8. Rollbook application: Specifications, Analysis, and Design; 9. Rollbook Application: Implementation; Part III. SPECIALIZED ASPECTS OF WINDOWS PROGRAMMING: 10. Dynamic link libraries; 11. Creating Effective Animations; 12. Building Multimedia Applications; Part IV. A CASE STUDY: 13. Model-View-Controller and Visual Solitaire Game: The Model; 14. Solitaire Game: The View; 15. Solitaire Game: Moving Bitmaps without Flicker; 16. Visual Solitaire Game Maintenance: The Computer Moves.
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