Build your own low-level game engine in Metal!
This book introduces you to graphics programming in Metal — Apple’s framework for programming on the GPU. You’ll build your own game engine in Metal where you can create 3D scenes and build your own 3D games.
Who This Book Is For
This book is for intermediate Swift developers interested in learning 3D graphics or gaining a deeper understanding of how game engines work.
Topics Covered in Metal by Tutorials
After reading this book, you’ll be prepared to take full advantage of graphics rendering with the Metal framework.
Le informazioni nella sezione "Riassunto" possono far riferimento a edizioni diverse di questo titolo.
EUR 29,82 per la spedizione da U.S.A. a Italia
Destinazione, tempi e costiEUR 25,56 per la spedizione da U.S.A. a Italia
Destinazione, tempi e costiDa: Goodwill of Greater Milwaukee and Chicago, Racine, WI, U.S.A.
Condizione: good. The cover has visible markings and wear. The cover has curled corners. The pages are in Good condition but show signs of gentle use! Codes or product keys that accompany this product may not be valid. Fast Shipping in a Standard Poly Mailer! Codice articolo 459Y3R00046C_ns
Quantità: 1 disponibili
Da: thebookforest.com, San Rafael, CA, U.S.A.
paperback. Condizione: LikeNew. Text block, wraps and binding are in fine, like new condition. Absolutely no markings of any kind. Well packaged and promptly shipped from California. US veteran operated. Codice articolo 1LAGBP001VMB
Quantità: 1 disponibili
Da: Toscana Books, AUSTIN, TX, U.S.A.
Paperback. Condizione: new. Excellent Condition.Excels in customer satisfaction, prompt replies, and quality checks. Codice articolo Scanned1942878982
Quantità: 1 disponibili