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9781974126996: Introduction to Computer Graphics

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A basic introduction to computer graphics.1. Introduction1.1 Computer Graphics1.1.1 Important topics in computer graphics1.1.2 Methodology of computer graphics1.2 Graphics Hardware1.2.1 Graphics hardware1.2.2 Graphics Cards1.2.3 Display Drivers2. Graphic Image Representation2.1 Vector representation2.2 Bitmap (Raster) representation2.3 Reasons for choosing one style of representation over another2.4 Compression2.5 Color Modes3. Graphics Packages3.1 Painting packages3.2 Drawing packages3.3 Photo editing software3.4 Computer-aided design (CAD) 3.5 Graphics Editors3.5.1 Microsoft Paint3.5.2 Adobe Photoshop3.5.3 GIMP3.6 3D Graphics editors4. User Interface Design4.1 User interface design4.2 Phases and Processes in the Design of User Interfaces5. Geometric Modelling and Algorithms5.1 Geometric modeling5.2 Computer Graphics5.2.1 Coordinate Systems 5.2.2 Points and Vectors 5.2.3 Frames5.2.3.1 The homogeneous coordinate system5.2.3.1.1 vectors5.2.3.1.2 points5.2.3.1.3 Calculations in homogeneous coordinate systems5.2.3.2 Algebraic operations in a homogeneous coordinate system5.3 Affine Spaces and Affine transformations5.3.1 Affine Spaces5.3.2 Affine Transformations5.3.2.1 Translation5.3.2.2 Scaling (and Reflection) 5.3.2.3 Rotation5.3.2.4 Shearing6. Colors6.1 How we perceive colors6.2 Light and Surfaces6.3 Process Overview6.3.1 When A Light Strikes a Surface6.3.2 Classifications of Interactions between Light and Materials6.3.2.1 Specular Surfaces6.3.2.2 Diffuse Surfaces6.3.2.3 Translucent Surfaces6.3.3 Light Sources6.4 The Phong Reflection Model6.4.1 Phong Model Vectors6.4.2 Phong Model Interactions6.4.2.1 Ambient Reflections6.4.2.2 Diffuse Reflections6.4.2.3 Specular Reflections6.4.2.4 The Phong Model with Distance Term6.4.2.5 The Blinn-Phong ModelAppendix 1 Microsoft Paint ProjectAppendix 2 Gimp ProjectAppendix 3 Using GIMP to create Animated ImagesAppendix 4 Using Blender to create 3D Models

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Hajek, Dr. Darrell W.
ISBN 10: 1974126994 ISBN 13: 9781974126996
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