This book shows that the plasmodium of Physarum polycephalum can be considered a natural labelled transition system, and based on this, it proposes high-level programming models for controlling the plasmodium behaviour. The presented programming is a form of pure behaviourism: the authors consider the possibility of simulating all basic stimulus–reaction relations. As plasmodium is a good experimental medium for behaviouristic models, the book applies the programming tools for modelling plasmodia as unconventional computers in different behavioural sciences based on studying the stimulus–reaction relations. The authors examine these relations within the framework of a bio-inspired game theory on plasmodia they have developed i.e. within an experimental game theory, where, on the one hand, all basic definitions are verified in experiments with Physarum polycephalum and Badhamia utricularis and, on the other hand, all basic algorithms are implemented in the object-oriented language for simulations of plasmodia. The results allow the authors to propose that the plasmodium can be a model for concurrent games and context-based games.
Le informazioni nella sezione "Riassunto" possono far riferimento a edizioni diverse di questo titolo.
This book shows that the plasmodium of Physarum polycephalum can be considered a natural labelled transition system, and based on this, it proposes high-level programming models for controlling the plasmodium behaviour. The presented programming is a form of pure behaviourism: the authors consider the possibility of simulating all basic stimulus reaction relations. As plasmodium is a good experimental medium for behaviouristic models, the book applies the programming tools for modelling plasmodia as unconventional computers in different behavioural sciences based on studying the stimulus reaction relations. The authors examine these relations within the framework of a bio-inspired game theory on plasmodia they have developed i.e. within an experimental game theory, where, on the one hand, all basic definitions are verified in experiments with Physarum polycephalum and Badhamia utricularis and, on the other hand, all basic algorithms are implemented in the object-oriented language for simulations of plasmodia. The results allow the authors to propose that the plasmodium can be a model for concurrent games and context-based games.
Le informazioni nella sezione "Su questo libro" possono far riferimento a edizioni diverse di questo titolo.
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Destinazione, tempi e costiDa: moluna, Greven, Germania
Condizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Shows that plasmodium propagation is a natural process algebra Proposes high-level programming models for controlling the slime mould behaviourApplies the programming tools for modelling slime mould in different behavioral sciences whi. Codice articolo 448669726
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Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germania
Taschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This book shows that the plasmodium of Physarum polycephalum can be considered a natural labelled transition system, and based on this, it proposes high-level programming models for controlling the plasmodium behaviour. The presented programming is a form of pure behaviourism: the authors consider the possibility of simulating all basic stimulus-reaction relations. As plasmodium is a good experimental medium for behaviouristic models, the book applies the programming tools for modelling plasmodia as unconventional computers in different behavioural sciences based on studying the stimulus-reaction relations. The authors examine these relations within the framework of a bio-inspired game theory on plasmodia they have developed i.e. within an experimental game theory, where, on the one hand, all basic definitions are verified in experiments with Physarum polycephalum and Badhamia utricularis and, on the other hand, all basic algorithms are implemented in the object-oriented language for simulations of plasmodia. The results allow the authors to propose that the plasmodium can be a model for concurrent games and context-based games. 192 pp. Englisch. Codice articolo 9783030062958
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Da: AHA-BUCH GmbH, Einbeck, Germania
Taschenbuch. Condizione: Neu. Druck auf Anfrage Neuware - Printed after ordering - This book shows that the plasmodium of Physarum polycephalum can be considered a natural labelled transition system, and based on this, it proposes high-level programming models for controlling the plasmodium behaviour. The presented programming is a form of pure behaviourism: the authors consider the possibility of simulating all basic stimulus-reaction relations. As plasmodium is a good experimental medium for behaviouristic models, the book applies the programming tools for modelling plasmodia as unconventional computers in different behavioural sciences based on studying the stimulus-reaction relations. The authors examine these relations within the framework of a bio-inspired game theory on plasmodia they have developed i.e. within an experimental game theory, where, on the one hand, all basic definitions are verified in experiments with Physarum polycephalum and Badhamia utricularis and, on the other hand, all basic algorithms are implemented in the object-oriented language for simulations of plasmodia. The results allow the authors to propose that the plasmodium can be a model for concurrent games and context-based games. Codice articolo 9783030062958
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Da: buchversandmimpf2000, Emtmannsberg, BAYE, Germania
Taschenbuch. Condizione: Neu. Neuware -This book shows that the plasmodium of Physarum polycephalum can be considered a natural labelled transition system, and based on this, it proposes high-level programming models for controlling the plasmodium behaviour. The presented programming is a form of pure behaviourism: the authors consider the possibility of simulating all basic stimulus¿reaction relations. As plasmodium is a good experimental medium for behaviouristic models, the book applies the programming tools for modelling plasmodia as unconventional computers in different behavioural sciences based on studying the stimulus¿reaction relations. The authors examine these relations within the framework of a bio-inspired game theory on plasmodia they have developed i.e. within an experimental game theory, where, on the one hand, all basic definitions are verified in experiments with Physarum polycephalum and Badhamia utricularis and, on the other hand, all basic algorithms are implemented in the object-oriented language for simulations of plasmodia. The results allow the authors to propose that the plasmodium can be a model for concurrent games and context-based games.Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 192 pp. Englisch. Codice articolo 9783030062958
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Da: Ria Christie Collections, Uxbridge, Regno Unito
Condizione: New. In. Codice articolo ria9783030062958_new
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Da: Lucky's Textbooks, Dallas, TX, U.S.A.
Condizione: New. Codice articolo ABLIING23Mar3113020003939
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Da: Mispah books, Redhill, SURRE, Regno Unito
Paperback. Condizione: New. New. book. Codice articolo ERICA77330300629536
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