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High-Level Models of Unconventional Computations: A Case of Plasmodium: 159 - Brossura

 
9783030062958: High-Level Models of Unconventional Computations: A Case of Plasmodium: 159

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This book shows that the plasmodium of Physarum polycephalum can be considered a natural labelled transition system, and based on this, it proposes high-level programming models for controlling the plasmodium behaviour. The presented programming is a form of pure behaviourism: the authors consider the possibility of simulating all basic stimulus–reaction relations. As plasmodium is a good experimental medium for behaviouristic models, the book applies the programming tools for modelling plasmodia as unconventional computers in different behavioural sciences based on studying the stimulus–reaction relations. The authors examine these relations within the framework of a bio-inspired game theory on plasmodia they have developed i.e. within an experimental game theory, where, on the one hand, all basic definitions are verified in experiments with Physarum polycephalum and Badhamia utricularis and, on the other hand, all basic algorithms are implemented in the object-oriented language for simulations of plasmodia. The results allow the authors to propose that the plasmodium can be a model for concurrent games and context-based games.

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This book shows that the plasmodium of Physarum polycephalum can be considered a natural labelled transition system, and based on this, it proposes high-level programming models for controlling the plasmodium behaviour. The presented programming is a form of pure behaviourism: the authors consider the possibility of simulating all basic stimulus reaction relations. As plasmodium is a good experimental medium for behaviouristic models, the book applies the programming tools for modelling plasmodia as unconventional computers in different behavioural sciences based on studying the stimulus reaction relations. The authors examine these relations within the framework of a bio-inspired game theory on plasmodia they have developed i.e. within an experimental game theory, where, on the one hand, all basic definitions are verified in experiments with Physarum polycephalum and Badhamia utricularis and, on the other hand, all basic algorithms are implemented in the object-oriented language for simulations of plasmodia. The results allow the authors to propose that the plasmodium can be a model for concurrent games and context-based games.

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9783319917726: High-level Models of Unconventional Computations: A Case of Plasmodium: 159

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ISBN 10:  3319917722 ISBN 13:  9783319917726
Casa editrice: Springer-Verlag New York Inc, 2018
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Condizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Shows that plasmodium propagation is a natural process algebra&nbspProposes high-level programming models for controlling the slime mould behaviourApplies the programming tools for modelling slime mould in different behavioral sciences whi. Codice articolo 448669726

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Taschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This book shows that the plasmodium of Physarum polycephalum can be considered a natural labelled transition system, and based on this, it proposes high-level programming models for controlling the plasmodium behaviour. The presented programming is a form of pure behaviourism: the authors consider the possibility of simulating all basic stimulus-reaction relations. As plasmodium is a good experimental medium for behaviouristic models, the book applies the programming tools for modelling plasmodia as unconventional computers in different behavioural sciences based on studying the stimulus-reaction relations. The authors examine these relations within the framework of a bio-inspired game theory on plasmodia they have developed i.e. within an experimental game theory, where, on the one hand, all basic definitions are verified in experiments with Physarum polycephalum and Badhamia utricularis and, on the other hand, all basic algorithms are implemented in the object-oriented language for simulations of plasmodia. The results allow the authors to propose that the plasmodium can be a model for concurrent games and context-based games. 192 pp. Englisch. Codice articolo 9783030062958

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Krzysztof Pancerz
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Taschenbuch. Condizione: Neu. Druck auf Anfrage Neuware - Printed after ordering - This book shows that the plasmodium of Physarum polycephalum can be considered a natural labelled transition system, and based on this, it proposes high-level programming models for controlling the plasmodium behaviour. The presented programming is a form of pure behaviourism: the authors consider the possibility of simulating all basic stimulus-reaction relations. As plasmodium is a good experimental medium for behaviouristic models, the book applies the programming tools for modelling plasmodia as unconventional computers in different behavioural sciences based on studying the stimulus-reaction relations. The authors examine these relations within the framework of a bio-inspired game theory on plasmodia they have developed i.e. within an experimental game theory, where, on the one hand, all basic definitions are verified in experiments with Physarum polycephalum and Badhamia utricularis and, on the other hand, all basic algorithms are implemented in the object-oriented language for simulations of plasmodia. The results allow the authors to propose that the plasmodium can be a model for concurrent games and context-based games. Codice articolo 9783030062958

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Taschenbuch. Condizione: Neu. Neuware -This book shows that the plasmodium of Physarum polycephalum can be considered a natural labelled transition system, and based on this, it proposes high-level programming models for controlling the plasmodium behaviour. The presented programming is a form of pure behaviourism: the authors consider the possibility of simulating all basic stimulus¿reaction relations. As plasmodium is a good experimental medium for behaviouristic models, the book applies the programming tools for modelling plasmodia as unconventional computers in different behavioural sciences based on studying the stimulus¿reaction relations. The authors examine these relations within the framework of a bio-inspired game theory on plasmodia they have developed i.e. within an experimental game theory, where, on the one hand, all basic definitions are verified in experiments with Physarum polycephalum and Badhamia utricularis and, on the other hand, all basic algorithms are implemented in the object-oriented language for simulations of plasmodia. The results allow the authors to propose that the plasmodium can be a model for concurrent games and context-based games.Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 192 pp. Englisch. Codice articolo 9783030062958

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