This monograph book is focused on the recent advances in smart, multimedia and computer gaming technologies. The Contributions include:
·Smart Gamification and Smart Serious Games.
·Fusion of secure IPsec-based Virtual Private Network, mobile computing and rich multimedia technology.
·Teaching and Promoting Smart Internet of Things Solutions Using the Serious-game Approach.
·Evaluation of Student Knowledge using an e-Learning Framework.
·The iTEC Eduteka.
·3D Virtual Worlds as a Fusion of Immersing, Visualizing, Recording, and Replaying Technologies.
·Fusion of multimedia and mobile technology in audio guides for Museums and Exhibitions: from Bluetooth Push to Web Pull.
The book is directed to researchers, students and software developers working in the areas of education and information technologies.
Le informazioni nella sezione "Riassunto" possono far riferimento a edizioni diverse di questo titolo.
This monograph book is focused on the recent advances in smart, multimedia and computer gaming technologies. The Contributions include:
· Smart Gamification and Smart Serious Games.
· Fusion of secure IPsec-based Virtual Private Network, mobile computing and rich multimedia technology.
· Teaching and Promoting Smart Internet of Things Solutions Using the Serious-game Approach.
· Evaluation of Student Knowledge using an e-Learning Framework.
· The iTEC Eduteka.
· 3D Virtual Worlds as a Fusion of Immersing, Visualizing, Recording, and Replaying Technologies.
· Fusion of multimedia and mobile technology in audioguides for Museums and Exhibitions: from Bluetooth Push to Web Pull.
The book is directed to researchers, students and software developers working in the areas of education and information technologies.
Le informazioni nella sezione "Su questo libro" possono far riferimento a edizioni diverse di questo titolo.
Da: Phatpocket Limited, Waltham Abbey, HERTS, Regno Unito
Condizione: Good. Your purchase helps support Sri Lankan Children's Charity 'The Rainbow Centre'. Ex-library, so some stamps and wear, but in good overall condition. Our donations to The Rainbow Centre have helped provide an education and a safe haven to hundreds of children who live in appalling conditions. Codice articolo Z1-H-014-02049
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Da: Brook Bookstore On Demand, Napoli, NA, Italia
Condizione: new. Questo è un articolo print on demand. Codice articolo 10e5d3ab4e86a0b50b07ccd7eaf6bcbd
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Da: GreatBookPrices, Columbia, MD, U.S.A.
Condizione: As New. Unread book in perfect condition. Codice articolo 23055511
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Da: Ria Christie Collections, Uxbridge, Regno Unito
Condizione: New. In. Codice articolo ria9783319146447_new
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Da: GreatBookPricesUK, Woodford Green, Regno Unito
Condizione: New. Codice articolo 23055511-n
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Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germania
Buch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This monograph book is focused on the recent advances in smart, multimedia and computer gaming technologies. The Contributions include: Smart Gamification and Smart Serious Games. Fusion of secure IPsec-based Virtual Private Network, mobile computing and rich multimedia technology. Teaching and Promoting Smart Internet of Things Solutions Using the Serious-game Approach. Evaluation of Student Knowledge using an e-Learning Framework. The iTEC Eduteka. 3D Virtual Worlds as a Fusion of Immersing, Visualizing, Recording, and Replaying Technologies. Fusion of multimedia and mobile technology in audio guides for Museums and Exhibitions: from Bluetooth Push to Web Pull.The book is directed to researchers, students and software developers working in the areas of education and information technologies. 220 pp. Englisch. Codice articolo 9783319146447
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Da: Buchpark, Trebbin, Germania
Condizione: Sehr gut. Zustand: Sehr gut | Sprache: Englisch | Produktart: Bücher | This monograph book is focused on the recent advances in smart, multimedia and computer gaming technologies. The Contributions include:·Smart Gamification and Smart Serious Games.·Fusion of secure IPsec-based Virtual Private Network, mobile computing and rich multimedia technology.·Teaching and Promoting Smart Internet of Things Solutions Using the Serious-game Approach.·Evaluation of Student Knowledge using an e-Learning Framework.·The iTEC Eduteka.·3D Virtual Worlds as a Fusion of Immersing, Visualizing, Recording, and Replaying Technologies.·Fusion of multimedia and mobile technology in audio guides for Museums and Exhibitions: from Bluetooth Push to Web Pull.The book is directed to researchers, students and software developers working in the areas of education and information technologies. Codice articolo 25269890/12
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Da: moluna, Greven, Germania
Condizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Presents innovative ideas, approaches, technologies, systems, findings and outcomes of research and design & development projects in smart, multimedia and computer gaming technologyFocus on the rapidly growing merger of the three areas: 1) sma. Codice articolo 20112014
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Da: GreatBookPricesUK, Woodford Green, Regno Unito
Condizione: As New. Unread book in perfect condition. Codice articolo 23055511
Quantità: Più di 20 disponibili