This book constitutes the thoroughly refereed post-proceedings of the Second European Workshop on 3D Structure from Multiple Images of Large-Scale Environments, SMILE 2000, held in Dublin, Ireland in July 2000. The 12 revised full papers presented together with one invited paper and transcriptions of the panels following the three sessions were carefully reviewed and revised for inclusion in the book. The papers are organized in topical sections on computation and algorithms, visual scene representations, and extended environments.
Le informazioni nella sezione "Riassunto" possono far riferimento a edizioni diverse di questo titolo.
Invited Presentation.- Pursuing Reality with Image-Based Modeling, Rendering, and Lighting.- Computations and Alghorithms.- Frame Decimation for Structure and Motion.- Stabilizing Image Mosaicing by Model Selection.- On Computing Metric Upgrades of Projective Reconstructions under the Rectangular Pixel Assumption.- A Progressive Scheme for Stereo Matching.- Panel Session on Computations and Algorithms.- Visual Scene Representations.- Rendering with Non-uniform Approximate Concentric Mosaics.- Volumetric Warping for Voxel Coloring on an Infinite Domain.- A Compact Model for Viewpoint Dependent Texture Synthesis.- Augmented Reality Using Uncalibrated Video Sequences.- Panel Session on Visual Scene Representation.- Extended Environments.- Geometry and Texture from Thousands of Images.- VideoPlus: A Method for Capturing the Structure and Appearance of Immersive Environments.- Eyes from Eyes.- Sequential Localisation and Map-Building in Computer Vision and Robotics.- Panel Session on Extended Environments.
Hard to Find book
Le informazioni nella sezione "Su questo libro" possono far riferimento a edizioni diverse di questo titolo.
EUR 9,90 per la spedizione da Germania a Italia
Destinazione, tempi e costiEUR 7,81 per la spedizione da U.S.A. a Italia
Destinazione, tempi e costiDa: Buchpark, Trebbin, Germania
Condizione: Sehr gut. Zustand: Sehr gut | Seiten: 260 | Sprache: Englisch | Produktart: Bücher. Codice articolo 64945/202
Quantità: 1 disponibili
Da: Books Puddle, New York, NY, U.S.A.
Condizione: New. pp. 260. Codice articolo 2614417203
Quantità: 1 disponibili
Da: Biblios, Frankfurt am main, HESSE, Germania
Condizione: New. pp. 260. Codice articolo 1814417209
Quantità: 1 disponibili
Da: Majestic Books, Hounslow, Regno Unito
Condizione: New. pp. 260. Codice articolo 11289324
Quantità: 1 disponibili
Da: moluna, Greven, Germania
Condizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. This volume contains the ?nal version of the papers originally presented at the second SMILE workshop 3D Structure from Multiple Images of Large-scale Environments, which was held on 1-2 July 2000 in conjunction with the Sixth European Conference in Compute. Codice articolo 4889478
Quantità: Più di 20 disponibili
Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germania
Taschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This volume contains the nal version of the papers originally presented at the second SMILE workshop 3D Structure from Multiple Images of Large-scale Environments, which was held on 1-2 July 2000 in conjunction with the Sixth European Conference in Computer Vision at Trinity College Dublin. The subject of the workshop was the visual acquisition of models of the 3D world from images and their application to virtual and augmented reality. Over the last few years tremendous progress has been made in this area. On the one hand important new insightshavebeenobtainedresultinginmore exibilityandnewrepresentations.Onthe other hand a number of techniques have come to maturity, yielding robust algorithms delivering good results on real image data. Moreover supporting technologies - such as digital cameras, computers, disk storage, and visualization devices - have made things possible that were infeasible just a few years ago. Opening the workshop was Paul Debevec s invited presentation on image-based modeling,rendering,andlighting.Hepresentedanumberoftechniquesforu singdigital images of real scenes to create 3D models, virtual camera moves, and realistic computer animations.Theremainderoftheworkshopwasdividedintothreesessions:Computation and Algorithms, Visual Scene Representations, and Extended Environments. After each session there was a panel discussion that included all speakers. These panel discussions were organized by Bill Triggs, Marc Pollefeys, and Tomas Pajdla respectively, who introduced the topics and moderated the discussion. Asubstantialpartoftheseproceedingsarethetranscriptsofthediscussionsfollowing each paper and the full panel sessions. These discussions were of very high quality and were an integral part of the workshop. 260 pp. Englisch. Codice articolo 9783540418450
Quantità: 2 disponibili
Da: GuthrieBooks, Spring Branch, TX, U.S.A.
Paperback. Condizione: Very Good. Ex-library paperback in very nice condition with the usual markings and attachments. Codice articolo UTD1422866
Quantità: 1 disponibili
Da: AHA-BUCH GmbH, Einbeck, Germania
Taschenbuch. Condizione: Neu. Druck auf Anfrage Neuware - Printed after ordering - This volume contains the nal version of the papers originally presented at the second SMILE workshop 3D Structure from Multiple Images of Large-scale Environments, which was held on 1-2 July 2000 in conjunction with the Sixth European Conference in Computer Vision at Trinity College Dublin. The subject of the workshop was the visual acquisition of models of the 3D world from images and their application to virtual and augmented reality. Over the last few years tremendous progress has been made in this area. On the one hand important new insightshavebeenobtainedresultinginmore exibilityandnewrepresentations.Onthe other hand a number of techniques have come to maturity, yielding robust algorithms delivering good results on real image data. Moreover supporting technologies - such as digital cameras, computers, disk storage, and visualization devices - have made things possible that were infeasible just a few years ago. Opening the workshop was Paul Debevec s invited presentation on image-based modeling,rendering,andlighting.Hepresentedanumberoftechniquesforusingdigital images of real scenes to create 3D models, virtual camera moves, and realistic computer animations.Theremainderoftheworkshopwasdividedintothreesessions:Computation and Algorithms, Visual Scene Representations, and Extended Environments. After each session there was a panel discussion that included all speakers. These panel discussions were organized by Bill Triggs, Marc Pollefeys, and Tomas Pajdla respectively, who introduced the topics and moderated the discussion. Asubstantialpartoftheseproceedingsarethetranscriptsofthediscussionsfollow ing each paper and the full panel sessions. These discussions were of very high quality and were an integral part of the workshop. Codice articolo 9783540418450
Quantità: 1 disponibili
Da: buchversandmimpf2000, Emtmannsberg, BAYE, Germania
Taschenbuch. Condizione: Neu. Neuware -This volume contains the nal version of the papers originally presented at the second SMILE workshop 3D Structure from Multiple Images of Large-scale Environments, which was held on 1-2 July 2000 in conjunction with the Sixth European Conference in Computer Vision at Trinity College Dublin. The subject of the workshop was the visual acquisition of models of the 3D world from images and their application to virtual and augmented reality. Over the last few years tremendous progress has been made in this area. On the one hand important new insightshavebeenobtainedresultinginmore exibilityandnewrepresentations.Onthe other hand a number of techniques have come to maturity, yielding robust algorithms delivering good results on real image data. Moreover supporting technologies ¿ such as digital cameras, computers, disk storage, and visualization devices ¿ have made things possible that were infeasible just a few years ago. Opening the workshop was Paul Debevec s invited presentation on image-based modeling,rendering,andlighting.Hepresentedanumberoftechniquesforu singdigital images of real scenes to create 3D models, virtual camera moves, and realistic computer animations.Theremainderoftheworkshopwasdividedintothreesessions:Computation and Algorithms, Visual Scene Representations, and Extended Environments. After each session there was a panel discussion that included all speakers. These panel discussions were organized by Bill Triggs, Marc Pollefeys, and Tomas Pajdla respectively, who introduced the topics and moderated the discussion. Asubstantialpartoftheseproceedingsarethetranscriptsofthediscussionsfollowing each paper and the full panel sessions. These discussions were of very high quality and were an integral part of the workshop.Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 260 pp. Englisch. Codice articolo 9783540418450
Quantità: 2 disponibili
Da: Ria Christie Collections, Uxbridge, Regno Unito
Condizione: New. In. Codice articolo ria9783540418450_new
Quantità: Più di 20 disponibili