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High Performance Computing for Computer Graphics and Visualisation: Proceedings of the International Workshop on High Performance Computing for . . . ... and Visualisation, Swansea 3-4 July 1995 - Brossura

 
9783540760160: High Performance Computing for Computer Graphics and Visualisation: Proceedings of the International Workshop on High Performance Computing for . . . ... and Visualisation, Swansea 3-4 July 1995

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This volume contains an up-to-date and comprehensive overview of research into computer graphics/visualisation and high performance computing, currently two of the foremost technologies in the computing domain. It is based on papers from an international workshop held in Swansea, U.K., from 3 - 4 July 1995, which was the first workshop to bring together academic and industrial researchers and engineers involved in applying high performance computing technology to problems in computer graphics and visualisation. Among the topics covered in this volume are: the impact of the development of high performance computing on computer graphics and visualisation; the current use of high performance computing architecture and software tools in computer graphics and visualisation; the role of parallelism in computer graphics; and the identification of potential applications for high performance computing in computer graphics and visualisation.

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Contenuti

I Introduction.- A Survey of Parallel Algorithms for Graphics and Visualization.- Known and Potential High Performance Computing Applications in Computer Graphics and Visualization.- II High Performance Rendering.- GRAMMY: High Performance Graphics Using Graphics Memories.- Assisting the Design and Optimisation of High Quality Parallel Renderers.- A Classification Scheme for Rendering Algorithms on Parallel Computers.- Hybrid Scheduling for Efficient Ray Tracing of Complex Images.- Scan-Line Methods for Parallel Rendering.- III High Performance Volume Graphics.- A Modular Massively Parallel Processor for Volumetric Visualisation Processing.- A Load Balancing Scheme for Parallelizing Hierarchical Splatting on a MPP System with a Non-Uniform Memory Access Architecture.- Shared-Memory Multiprocessor Implementation of Voxelisation for Volume Visualization.- IV High Performance Animation and Visualisation.- Parallel Processing for Photo-Realistic Emergency Lighting Visualisation.- Parallel Motion Synthesis.- Dynamic Terrain Generation Based on Multifractal Techniques.- V High Performance Virtual Environments.- Collaborative and Interactive Visualization in a Distributed High Performance Software Environment.- Sharing Visualization Experiences Among Remote Virtual Environments.- Performance Models of Interactive, Immersive Visualization for Scientific Applications.- VI High Performance Graphics Tools.- Configuration Management of Distributed Applications and Services.- Extensions to Linda for Graphical Applications.- Glossary of Graphics, Visualisation and High Performance Computing Terms.- Author Index.

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9781447110125: High Performance Computing for Computer Graphics and Visualisation: Proceedings of the International Workshop on High Performance Computing for ... ... and Visualisation, Swansea 3-4 July 1995

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ISBN 10:  1447110129 ISBN 13:  9781447110125
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Editore: Springer London, 1995
ISBN 10: 3540760164 ISBN 13: 9783540760160
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Chen, Min|Townsend, Peter|Vince, John
Editore: Springer London, 1995
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Condizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. This book contains mainly a selection of papers that were presented at the International Workshop on High Performance Computing/or Computer Graphics and Visualisation, held in Swansea, United Kingdom on 3-4 July 1995. The workshop was sponsored by the HEFCW. Codice articolo 4900320

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Min Chen
Editore: Springer London Dez 1995, 1995
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Taschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This book contains mainly a selection of papers that were presented at the International Workshop on High Performance Computing/or Computer Graphics and Visualisation, held in Swansea, United Kingdom on 3-4 July 1995. The workshop was sponsored by the HEFCWI Initiative on Parallel Computing - Foundations and Applications , and it has provided the international computer graphics community with a platform for: - assessing and reviewing the impact of the development of high performance computing on the progress of computer graphics and visualisation; - presenting the current use of high performance computing architecture and software tools in computer graphics and visualisation, and the development of parallel graphics algorithms; - identifying potential high performance computing applications in computer graphics and visualisation, and encouraging members of the graphics community to think about their problems from the perspective of parallelism. The book is divided into six sections. The first section, which acts as the introduction of the book, gives an overview of the current state of the art It contains a comprehensive survey, by Whitman, of parallel algorithms for computer graphics and visualisation; and a discussion, by Hansen, on the past, present and future high performance computing applications in computer graphics and visualisation. The second section is focused on the design and implementation of high performance architecture, software tools and algorithms for surface rendering. 308 pp. Englisch. Codice articolo 9783540760160

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Min Chen
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Taschenbuch. Condizione: Neu. Druck auf Anfrage Neuware - Printed after ordering - This book contains mainly a selection of papers that were presented at the International Workshop on High Performance Computing/or Computer Graphics and Visualisation, held in Swansea, United Kingdom on 3-4 July 1995. The workshop was sponsored by the HEFCWI Initiative on Parallel Computing - Foundations and Applications , and it has provided the international computer graphics community with a platform for: - assessing and reviewing the impact of the development of high performance computing on the progress of computer graphics and visualisation; - presenting the current use of high performance computing architecture and software tools in computer graphics and visualisation, and the development of parallel graphics algorithms; - identifying potential high performance computing applications in computer graphics and visualisation, and encouraging members of the graphics community to think about their problems from the perspective of parallelism. The book is divided into six sections. The first section, which acts as the introduction of the book, gives an overview of the current state of the art It contains a comprehensive survey, by Whitman, of parallel algorithms for computer graphics and visualisation; and a discussion, by Hansen, on the past, present and future high performance computing applications in computer graphics and visualisation. The second section is focused on the design and implementation of high performance architecture, software tools and algorithms for surface rendering. Codice articolo 9783540760160

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Min Chen
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Taschenbuch. Condizione: Neu. This item is printed on demand - Print on Demand Titel. Neuware -This book contains mainly a selection of papers that were presented at the International Workshop on High Performance Computing/or Computer Graphics and Visualisation, held in Swansea, United Kingdom on 3-4 July 1995. The workshop was sponsored by the HEFCWI Initiative on Parallel Computing - Foundations and Applications , and it has provided the international computer graphics community with a platform for: ¿ assessing and reviewing the impact of the development of high performance computing on the progress of computer graphics and visualisation; ¿ presenting the current use of high performance computing architecture and software tools in computer graphics and visualisation, and the development of parallel graphics algorithms; ¿ identifying potential high performance computing applications in computer graphics and visualisation, and encouraging members of the graphics community to think about their problems from the perspective of parallelism. The book is divided into six sections. The first section, which acts as the introduction of the book, gives an overview of the current state of the art It contains a comprehensive survey, by Whitman, of parallel algorithms for computer graphics and visualisation; and a discussion, by Hansen, on the past, present and future high performance computing applications in computer graphics and visualisation. The second section is focused on the design and implementation of high performance architecture, software tools and algorithms for surface rendering.Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 308 pp. Englisch. Codice articolo 9783540760160

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Chen, M. (Editor)/ Townsend, P. (Editor)/ Vince, J. A. (Editor)
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