Fuzzy Mathematical Programming and Fuzzy Matrix Games: 169 - Brossura

Bector, C. R.; Chandra, Suresh

 
9783642062650: Fuzzy Mathematical Programming and Fuzzy Matrix Games: 169

Sinossi

Game theory has already proved its tremendous potential for con?ict resolution problems in the ?elds of Decision Theory and Economics. In the recent past, there have been attempts to extend the results of crisp game theory to those con?ict resolution problems which are fuzzy in nature e.g. Nishizaki and Sakawa [61] and references cited there in. These developments have lead to the emergence of a new area in the literature called fuzzy games. Another area in the fuzzy decision theory, which has been growing very fast is the area of fuzzy mathematical programming and its applications to various branches of sciences, Engineering and Management. In the crisp scenario, there exists a beautiful relationship between two person zero sum matrix game theory and duality in linear p- gramming. It is therefore natural to ask if something similar holds in the fuzzy scenario as well. This discussion essentially constitutes the core of our presentation. The objective of this book is to present a systematic and focussed study of the application of fuzzy sets to two very basic areas of decision theory, namely Mathematical Programming and Matrix Game Theory.

Le informazioni nella sezione "Riassunto" possono far riferimento a edizioni diverse di questo titolo.

Dalla quarta di copertina

This book presents a systematic and focused study of the application of fuzzy sets to two basic areas of decision theory, namely Mathematical Programming and Matrix Game Theory. Apart from presenting most of the basic results available in the literature on these topics, the emphasis is on understanding their natural relationship in a fuzzy environment. The study of duality theory for fuzzy mathematical programming problems plays a key role in understanding this interrelationship. For this, a theoretical framework of duality in fuzzy mathematical programming and conceptualization of the solution of a fuzzy game is created on the lines of their crisp counterparts. Most of the theoretical results and associated algorithms are illustrated through small numerical examples from actual applications.

Le informazioni nella sezione "Su questo libro" possono far riferimento a edizioni diverse di questo titolo.

Altre edizioni note dello stesso titolo

9783540237297: Fuzzy Mathematical Programming And Fuzzy Matrix Games: 169

Edizione in evidenza

ISBN 10:  3540237291 ISBN 13:  9783540237297
Casa editrice: Springer Verlag, 2005
Rilegato