Coupling Agents and Game Engines.- HLA Proxy: Towards Connecting Agents to Virtual Environments by Means of High Level Architecture (HLA.- Decoupling Cognitive Agents and Virtual Environments.- Agent Communication for Believable Human-Like Interactions between Virtual Characters.- Using Games with Agents for Education.- Using Agents in Virtual Environments to Assist Controllers to Manage Multiple Assets.- A Collaborative Agent Architecture with Human-Agent Communication Model.- Improving Agent Team Performance through Helper Agents.- Visualisation and Simulation.- Visualisation on Demand for Agent-Based Simulation.- A Cognitive Module in a Decision-Making Architecture for Agents in Urban Simulations.- Evaluating Games with Agents.- Improving Situation Awareness in Intelligent Virtual Agents.- Generating Corpora of Activities of Daily Living and towards Measuring the Corpora's.- Does High-Level Behavior Specification Tool Make Production of Virtual Agent Behaviors Better?.
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