Distributed Rendering for Interactive Multi-screen Visualization Environments Based on XNA Game Studio.- Training Interpreters Using Virtual Worlds.- Mathematical Foundations for Designing a 3-Dimensional Sketch Book.- Image-Based Virtual Palpation.- Asynchronous Immersive Classes in a 3D Virtual World: Extended Description of vAcademia.- Real-Time Fractal-Based Valence Level Recognition from EEG.- Towards Multi-hazard Resilience as a New Engineering Paradigm for Safety and Security Provision of Built Environment.- Recognizing Avatar Faces Using Wavelet-Based Adaptive Local Binary Patterns with Directional Statistical Features.- Real-Time Reactive Biped Characters: Staying Upright and Balanced.- Using Head Tracking Data for Robust Short Term Path Prediction of Human Locomotion.- A Computational Model of Emotional Attention for Autonomous Agents.- Haptic Rendering of Volume Data with Collision Detection Guarantee Using Path Finding.- Towards Early Diagnosis of Dementia Using a Virtual Environment.- Providing Visual Support for Selecting Reactive Elements in Intelligent Environments.
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